RustAria#4 [Мирный / PVE / SKINDROPS]
Online 195.18.27.46:35200 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 12h | Fri 13 Nov, 12:43 UTC | its own |
| 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 12h | Fri 11 Dec, 12:43 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 94, 4 hours in, with 14 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:43 UTC13d ago | 94+14 queue | – | running | 14 |
| Thu 1 Oct, 17:56 UTC FW28d ago | 113+3 queue | halved by day 8 | 14.8 days | 17 |
| Fri 18 Sep, 12:44 UTC41d ago | 106+29 queue | halved by day 11 | 13.2 days | 19 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 152 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 17 / 100 |
| [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 26 on average | 31 / 100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 26 on average | 57 / 75 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 10 / 100 |
| [ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo Vivo | EU · groups of 12+ · biweekly · 14 on average | 28 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does RustAria#4 [Мирный / PVE / SKINDROPS] wipe?
On RustAria#4 [Мирный / PVE / SKINDROPS] the wipe rhythm is every 4 weeks on Friday at 12:43 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 13 days 11 hours ago. Its tags publish a wipe schedule of every two weeks.
On RustAria#4 [Мирный / PVE / SKINDROPS], what happens on wipe day?
Across recent wipes the busiest point averaged 104 players. 4 hours after the latest wipe the crowd peaked, with 14 more queued. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 9.5 when it didn't hold.
Server details
In which region does RustAria#4 [Мирный / PVE / SKINDROPS] sit?
The name of RustAria#4 [Мирный / PVE / SKINDROPS] points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 195.18.27.46:35200.
Which Rust version is RustAria#4 [Мирный / PVE / SKINDROPS] on?
On Windows, RustAria#4 [Мирный / PVE / SKINDROPS] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustAria#4 [Мирный / PVE / SKINDROPS] show, and is it up?
The current status of RustAria#4 [Мирный / PVE / SKINDROPS] is online. The uptime it reports puts the last restart at about 2 days 3 hours ago. Of 168 hours in the last 7 full days, 143 were up: 85%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on RustAria#4 [Мирный / PVE / SKINDROPS] stable?
Server fps averaged 28 over the last 48 hours, with a floor of 16. Buildings, deployables and all other world objects brought the entity total to 238,378. At its highest, memory use was 14,082 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on RustAria#4 [Мирный / PVE / SKINDROPS] carry?
Tags from RustAria#4 [Мирный / PVE / SKINDROPS], as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp200 (Max players): Capacity of 200 slots; ts100 (Group limit): The cap is 100 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; oxidation (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustAria#4 [Мирный / PVE / SKINDROPS] appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RustAria#4 [Мирный / PVE / SKINDROPS]: Rust tutorial servers, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 25+ on average.
Whose server is RustAria#4 [Мирный / PVE / SKINDROPS]?
4 other servers we track publish a rustaria.ru hostname too, and so does RustAria#4 [Мирный / PVE / SKINDROPS], which points to a shared operator.
Player numbers
What position does RustAria#4 [Мирный / PVE / SKINDROPS] hold in the server rankings?
The seven-day player-hours rank for RustAria#4 [Мирный / PVE / SKINDROPS] is #590, inside the top 3% of all ranked servers.
What is the population of RustAria#4 [Мирный / PVE / SKINDROPS]?
Population at the current refresh: 5 players on RustAria#4 [Мирный / PVE / SKINDROPS], against 200 slots. Averaging 26 players across seven days, the server reached a peak of 64. Across the last 48 hours, 17:00 UTC shows the highest average: 37 players.
Settings
What are the settings on RustAria#4 [Мирный / PVE / SKINDROPS], and its rules?
Gather rate is not mentioned in the name of RustAria#4 [Мирный / PVE / SKINDROPS]. Players per group: up to 100. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for RustAria#4 [Мирный / PVE / SKINDROPS]?
The game generates a procedural map of size 4,200 with seed 1511602695 for RustAria#4 [Мирный / PVE / SKINDROPS]. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Вайп был 13 д наза.
Connection
How do you connect to RustAria#4 [Мирный / PVE / SKINDROPS]?
In the Rust console (F1), enter client.connect 195.18.27.46:35200. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustaria.tech/ is its website.