[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
Online EU · fra 5.135.90.65:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 22h | Thu 12 Nov, 17:08 UTC | its own |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 22h | Thu 10 Dec, 17:08 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 110, 2 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:08 UTC12d ago | 110+1 queue | – | running | 13 |
| Thu 1 Oct, 17:36 UTC FW26d ago | 112+19 queue | halved by day 12 | 14 days | 18 |
| Thu 17 Sep, 17:09 UTC40d ago | 62 | held half | 14 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 231 on average | 373 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 96 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 32 on average | 34 / 200 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 29 on average | 30 / 100 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 26 on average | 24 / 100 |
| [ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo Vivo | EU · groups of 12+ · biweekly · 16 on average | 25 / 40 |
Quick answers
from the figures on this pageWipe data
On what cycle does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME wipe?
The wipe rhythm of [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is every 4 weeks on Thursday at 17:08 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 1 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
On [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME, what happens on wipe day?
Recent wipes averaged a busiest count of 95 players. 2 hours after the latest wipe the crowd peaked, with 1 more queued. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 12.
Server details
What is the hosting location of [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
Its EU tag puts [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME in Europe, and fra is its region code. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 5.135.90.65:28015.
What Rust build does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME. Joining requires the same protocol on your game; Steam handles the update.
What uptime does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME show, and is it up?
As of the latest refresh, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is online. About 1 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME perform well?
Server fps averaged 27 over the last 48 hours, with a floor of 5. Buildings, deployables and all other world objects brought the entity total to 328,938. Peak memory was 7,078 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME's tags stand for?
gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rfra (Region code): fra is the region code on record; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe are the tags [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Population
Where does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME sit among Rust servers?
Ranked on seven-day player hours, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is #508 overall and #252 in Europe, within the top 2% of ranked servers.
How many players does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME carry?
Of 50 slots, 38 are filled on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME at this refresh. Averaging 29 players across seven days, the server reached a peak of 66. Averaged over 48 hours, activity is highest at 18:00 UTC with 51 players.
Settings
What settings and rules does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME use?
The name of [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME does not state a gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
The game generates a procedural map of size 4,000 with seed 1337 for [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME. Size and seed fix the map, so a RustMaps view is available from this page. Named map: dsc.gg/tiesoland.
Connection
What is the way onto [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.135.90.65:28015. Find it online at https://discord.com/invite/PtHBASpHZ2.