RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]
Online 195.18.27.46:35300 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 5h | Fri 13 Nov, 12:43 UTC | its own |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 5h | Fri 11 Dec, 12:43 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 5 hours in, with 2 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:43 UTC12d ago | 27+2 queue | – | running | 2 |
| Thu 1 Oct, 17:52 UTC FW27d ago | 26+1 queue | halved by day 10 | 14.8 days | 4 |
| Fri 18 Sep, 12:44 UTC40d ago | 36+8 queue | halved by day 5 | 13.2 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 98 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 26 / 100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 1 / 50 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 27 on average | 6 / 100 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 25 on average | 13 / 100 |
| [ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo Vivo | EU · groups of 12+ · biweekly · 14 on average | 0 / 40 |
Quick answers
from the figures on this pageWipe data
On what cycle does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] wipe?
On RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] the wipe rhythm is every 4 weeks on Friday at 12:43 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 12 days 18 hours ago. The tags carry an every-two-weeks wipe schedule.
Wipe day on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]: what should you expect?
Across recent wipes the busiest point averaged 30 players. 5 hours after the latest wipe the crowd peaked, with 2 more queued. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 7.5.
Server details
In which region does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] sit?
The name of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 195.18.27.46:35300 is its address.
Which Rust version is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] on?
On Windows, RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] up, and how steady is its uptime?
The current status of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is online. Its reported uptime indicates a restart roughly 6 days 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 29. Buildings, deployables and all other world objects brought the entity total to 152,811. Peak memory was 11,266 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] be read?
gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
These Rust Server Analytics lists include RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]: Rust tutorial servers, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
By whom is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run?
A rustaria.ru hostname is published by RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], as by 4 other servers we track, so one operator most likely runs them all.
Player numbers
Where does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] sit among Rust servers?
The seven-day player-hours rank for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is #1,070, inside the top 5% of all ranked servers.
At what level does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run its population?
Population at the current refresh: 4 players on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], against 200 slots. Averaging 8 players across seven days, the server reached a peak of 23. The 48-hour peak window is 17:00 UTC, at an average of 14 players.
Map and rules
What settings and rules does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] use?
Gather rate is not mentioned in the name of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
A procedural map of size 4,200 with seed 2139052745, generated by the game, runs on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Вайп был 12 д наза.
Connection
How do you connect to RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.18.27.46:35300. https://rustaria.tech/ is its website.