Rust Server Analytics 32,508 players11,637 servers
All servers
Drill-through Server detail

test server

Offline 92.211.1.184:28015 checked 6d ago

Drill-through
FilterServeris test server
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 3
7-day average 0 peak 1
Rank #12,757 top 57%
Last wipe 26d ago monthly schedule
Next wipe 7d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 39 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 35 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 36 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 8 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 43 / 100

Quick answers

from the figures on this page

Wipe data

When does test server wipe?

The estimate for test server's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 7 hours ago. A monthly wipe schedule is published in its tags.

Server details

In which region does test server sit?

No region appears in what test server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 92.211.1.184:28015.

What Rust build does test server run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on test server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does test server show, and is it up?

Last seen 6 days 16 hours ago, test server now reports offline. 2% uptime over the last 7 full days, equal to 4 of 168 hours. It entered Rust Server Analytics records on 20 October 2026.

Lists and tags

What do test server's tags stand for?

The game's server browser reads the tags test server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does test server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count test server among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does test server hold in the server rankings?

The seven-day player-hours rank for test server is #12,757, inside the top 57% of all ranked servers.

How many players does test server carry?

No response from test server at the latest check, with a last sighting 6 days 16 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What are the settings on test server, and its rules?

The name of test server does not state a gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

Connection

What is the way onto test server?

In the Rust console (F1), enter client.connect 92.211.1.184:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp3
Max players Capacity of 3 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.