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Drill-through Server detail

[DE] SteppenWolf*s PVE-Insel

Offline 91.17.110.155:28025 checked 14d ago

Drill-through
FilterServeris [DE] SteppenWolf*s PVE-Insel
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,226 top 70%
Last wipe 24d ago monthly schedule
Next wipe 7d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 56 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 60 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 44 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 28 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 7 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 50 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [DE] SteppenWolf*s PVE-Insel wipe?

The estimate for [DE] SteppenWolf*s PVE-Insel's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 24 days 14 hours. The tags carry a monthly wipe schedule.

Server details

In which region does [DE] SteppenWolf*s PVE-Insel sit?

No region is published by [DE] SteppenWolf*s PVE-Insel. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 91.17.110.155:28025.

What Rust build does [DE] SteppenWolf*s PVE-Insel run?

On Windows, [DE] SteppenWolf*s PVE-Insel runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [DE] SteppenWolf*s PVE-Insel, and is it online now?

Offline at this refresh: [DE] SteppenWolf*s PVE-Insel, last seen 14 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Tags

How should the tags on [DE] SteppenWolf*s PVE-Insel be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [DE] SteppenWolf*s PVE-Insel publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [DE] SteppenWolf*s PVE-Insel appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [DE] SteppenWolf*s PVE-Insel fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [DE] SteppenWolf*s PVE-Insel hold in the server rankings?

On player hours over seven days, [DE] SteppenWolf*s PVE-Insel ranks #15,226, within the top 70% of ranked servers.

How many players does [DE] SteppenWolf*s PVE-Insel carry?

[DE] SteppenWolf*s PVE-Insel is offline at this refresh; the last contact was 14 days 8 hours ago.

Map and rules

What are the settings on [DE] SteppenWolf*s PVE-Insel, and its rules?

No gather rate is given in the name of [DE] SteppenWolf*s PVE-Insel. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for [DE] SteppenWolf*s PVE-Insel?

[DE] SteppenWolf*s PVE-Insel uses a procedural map, which the game generates.

Connection

How do you connect to [DE] SteppenWolf*s PVE-Insel?

In the Rust console (F1), enter client.connect 91.17.110.155:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.