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Drill-through Server detail

Test1 Server

Offline 90.154.73.99:28015 checked 21d ago

Drill-through
FilterServeris Test1 Server
Attributes
monthly wipes vanillamoddedcarbonpve
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #13,767 top 61%
Last wipe 26d ago monthly schedule
Next wipe 8d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average 32 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 27 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 21 / 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average 35 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 41 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average 12 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Test1 Server: what is it?

The estimate for Test1 Server's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 3 hours ago. Its tags state a wipe schedule of one month.

Server

What is the hosting location of Test1 Server?

No region appears in what Test1 Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 90.154.73.99:28015.

Which Rust version is Test1 Server on?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Test1 Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test1 Server, and is it online now?

The current status is offline for Test1 Server, with the last sighting 21 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 3 October 2026.

Tags

How should the tags on Test1 Server be read?

Tags from Test1 Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test1 Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test1 Server: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does Test1 Server sit among Rust servers?

The seven-day player-hours rank for Test1 Server is #13,767, inside the top 61% of all ranked servers.

At what level does Test1 Server run its population?

The last sighting of Test1 Server was 21 days 22 hours ago; it is offline at this refresh.

Map and rules

How is Test1 Server configured, and what rules apply?

Gather rate is not mentioned in the name of Test1 Server. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test1 Server: which one is it?

Test1 Server uses a procedural map, which the game generates.

How to join

How can a player join Test1 Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.154.73.99:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.