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Drill-through Server detail

Shardfall Sanctum 1

Offline 86.21.233.58:28015 checked 4h ago

Drill-through
FilterServeris Shardfall Sanctum 1
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #10,882 top 49%
Last wipe 19d ago monthly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75113:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct6 Oct10 Oct15 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak251players, last three wipes

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
35d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:47 UTC19d ago 1 – running 251
Fri 9 Oct, 00:17 UTC19d ago 501 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 61 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 45 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 33 / 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 33 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 34 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 30 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Shardfall Sanctum 1 wipe?

The force wipe is the only wipe for Shardfall Sanctum 1, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 19 days 3 hours ago. The tags carry a monthly wipe schedule.

On Shardfall Sanctum 1, what happens on wipe day?

The average busiest count over recent wipes is 251 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does Shardfall Sanctum 1 sit?

A region is not published by Shardfall Sanctum 1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 86.21.233.58:28015.

What Rust build does Shardfall Sanctum 1 run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Shardfall Sanctum 1. Your game must match the protocol to join, and Steam applies that update.

Is Shardfall Sanctum 1 up, and how steady is its uptime?

Offline at this refresh: Shardfall Sanctum 1, last seen 4 hours ago. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 2 were up: 1%. It entered Rust Server Analytics records on 27 September 2026.

What performance does Shardfall Sanctum 1 show?

Server fps averaged 44 over the last 48 hours, with a floor of 43. At its highest the entity count was 68,437, including buildings, deployables and all else. Memory use reached 1,948 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Shardfall Sanctum 1 carry?

The game's server browser reads the tags Shardfall Sanctum 1 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Shardfall Sanctum 1 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Shardfall Sanctum 1: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Shardfall Sanctum 1 sit among Rust servers?

On player hours over seven days, Shardfall Sanctum 1 ranks #10,882, within the top 49% of ranked servers.

How many players does Shardfall Sanctum 1 carry?

Shardfall Sanctum 1 is offline at this refresh; the last contact was 4 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 14:00 UTC, at an average of 1 players.

Map and rules

How is Shardfall Sanctum 1 configured, and what rules apply?

Gather rate is not mentioned in the name of Shardfall Sanctum 1. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Shardfall Sanctum 1: which one is it?

A procedural map of size 3,500 with seed 42, generated by the game, runs on Shardfall Sanctum 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Shardfall Sanctum 1?

In the Rust console (F1), enter client.connect 86.21.233.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.