CarlsOxidetest
Offline 86.132.33.35:28015 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, and #608 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 01:15 UTC, in 1d 15h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 15h | Sat 31 Oct, 01:15 UTC | its own |
| 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 15h | Sat 14 Nov, 01:15 UTC | its own |
| 29d 15h | Sat 28 Nov, 01:15 UTC | its own |
| 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 15h | Sat 12 Dec, 01:15 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:15 UTC26d ago | 1 | – | running | 1 |
| Thu 1 Oct, 15:27 UTC27d ago | 1 | – | 1.4 days | 2 |
| Sun 27 Sep, 16:08 UTC31d ago | 1 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 1 / 50 |
| [RU] RCVL_25Rus PVE/PVP Four | EA · quad · biweekly · 2 on average | 3 / 51 |
| Dead Valley | PvE | Bi-Weekly | Old Research System | EU · quad · biweekly · 1 on average | 1 / 50 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 7 / 140 |
| [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 1 / 50 |
| PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER | EU · quad · monthly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does CarlsOxidetest wipe?
Its tag guides the prediction, since CarlsOxidetest has too few wipes on record to confirm the schedule. Saturday 31 October at 01:15 UTC is when its next wipe is due. The world now in play was created 26 days 8 hours ago. Its tags publish a wipe schedule of every two weeks.
Wipe day on CarlsOxidetest: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
In which region does CarlsOxidetest sit?
A region is not published by CarlsOxidetest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 86.132.33.35:28015 is its address.
What Rust build does CarlsOxidetest run?
The platform is Windows, with Rust network protocol 2634 and build 166652 running on CarlsOxidetest. Your game must match the protocol to join, and Steam applies that update.
How reliable is CarlsOxidetest, and is it online now?
Last seen 23 days 3 hours ago, CarlsOxidetest now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on CarlsOxidetest carry?
The game's server browser reads the tags CarlsOxidetest publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does CarlsOxidetest appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count CarlsOxidetest among their servers: Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Population
Against other Rust servers, how does CarlsOxidetest compare?
The seven-day player-hours rank for CarlsOxidetest is #13,768, inside the top 61% of all ranked servers. The quad segment places it at #608.
At what level does CarlsOxidetest run its population?
The last sighting of CarlsOxidetest was 23 days 3 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does CarlsOxidetest use?
The name of CarlsOxidetest does not state a gather rate. Groups: quad, capped at 4 players. It runs roleplay, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on CarlsOxidetest: which one is it?
A procedural map of size 1,500 with seed 6464646, generated by the game, runs on CarlsOxidetest. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join CarlsOxidetest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.132.33.35:28015. Find it online at https://discord.com/invite/3mEkeEGbY2.