Reforged Hybrid | PvE/PvP Zones | Zombies | Events
Online NA 23.108.66.125:28024 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 6% in NA, and #34 of the quad servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 87, 2 hours in, with 42 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:01 UTC27d ago | 87+42 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 1 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 0 / 50 |
| Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| | NA · quad · 4x · monthly · 1 on average | 0 / 100 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 26 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 27 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 13 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Reforged Hybrid | PvE/PvP Zones | Zombies | Events wipe?
The force wipe is the only wipe for Reforged Hybrid | PvE/PvP Zones | Zombies | Events, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 8 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on Reforged Hybrid | PvE/PvP Zones | Zombies | Events: what should you expect?
Recent wipes averaged a busiest count of 87 players. 2 hours after the latest wipe the crowd peaked, with 42 more queued.
Server
Which location hosts Reforged Hybrid | PvE/PvP Zones | Zombies | Events?
Its NA tag puts Reforged Hybrid | PvE/PvP Zones | Zombies | Events in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 23.108.66.125:28024.
What Rust build does Reforged Hybrid | PvE/PvP Zones | Zombies | Events run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Reforged Hybrid | PvE/PvP Zones | Zombies | Events. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Reforged Hybrid | PvE/PvP Zones | Zombies | Events, and is it online now?
As of the latest refresh, Reforged Hybrid | PvE/PvP Zones | Zombies | Events is online. About 23 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does Reforged Hybrid | PvE/PvP Zones | Zombies | Events show?
Over 48 hours the average held at 107 server fps, and the minimum was 76. At its highest the entity count was 303,423, including buildings, deployables and all else. At its highest, memory use was 8,825 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Reforged Hybrid | PvE/PvP Zones | Zombies | Events be read?
gmrust (Game mode): Survival in the standard Rust format; mp140 (Max players): Player slots: 140; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America are the tags Reforged Hybrid | PvE/PvP Zones | Zombies | Events publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Reforged Hybrid | PvE/PvP Zones | Zombies | Events appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Reforged Hybrid | PvE/PvP Zones | Zombies | Events among their servers: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Average players: 10+ on average.
Who operates Reforged Hybrid | PvE/PvP Zones | Zombies | Events?
A reforgerust.com hostname is published by Reforged Hybrid | PvE/PvP Zones | Zombies | Events, as by 2 other servers we track, so one operator most likely runs them all.
Player numbers
Where does Reforged Hybrid | PvE/PvP Zones | Zombies | Events sit among Rust servers?
For player hours over the last seven days, Reforged Hybrid | PvE/PvP Zones | Zombies | Events places #663 globally and #105 in North America, in the top 3% of all ranked servers. The quad segment places it at #34.
How many players does Reforged Hybrid | PvE/PvP Zones | Zombies | Events carry?
Of 140 slots, 3 are filled on Reforged Hybrid | PvE/PvP Zones | Zombies | Events at this refresh. Averaging 20 players across seven days, the server reached a peak of 47. Averaged over 48 hours, activity is highest at 20:00 UTC with 36 players.
Settings
What are the settings on Reforged Hybrid | PvE/PvP Zones | Zombies | Events, and its rules?
Gather rate is not mentioned in the name of Reforged Hybrid | PvE/PvP Zones | Zombies | Events. A maximum of 4 players per group is set (quad). It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Reforged Hybrid | PvE/PvP Zones | Zombies | Events: which one is it?
Reforged Hybrid | PvE/PvP Zones | Zombies | Events uses a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called ReforgeRust.com.
How to join
What is the way onto Reforged Hybrid | PvE/PvP Zones | Zombies | Events?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.108.66.125:28024. Find it online at https://reforgerust.com/.