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Drill-through Server detail

Reign&Thunder PVE

Online 83.223.207.17:28200 checked 9m ago

Drill-through
FilterServeris Reign&Thunder PVE
Attributes
monthly wipes moddedoxidepvepremium
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #10,113 top 46%
Last wipe 3d ago monthly schedule
Next wipe 7d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap26.9 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
35d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 25 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:05 UTC3d ago 1 – running 0
Mon 28 Sep, 20:43 UTC30d ago 1 – 26.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 61 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 62 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 34 / 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 15 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 22 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 44 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Reign&Thunder PVE: what is it?

The force wipe is the only wipe for Reign&Thunder PVE, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 3 days 4 hours. Its tags state a wipe schedule of one month.

On Reign&Thunder PVE, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 8 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Reign&Thunder PVE?

No region appears in what Reign&Thunder PVE publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 83.223.207.17:28200 is its address.

Which Rust version is Reign&Thunder PVE on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Reign&Thunder PVE. Your game must match the protocol to join, and Steam applies that update.

Is Reign&Thunder PVE up, and how steady is its uptime?

As of the latest refresh, Reign&Thunder PVE is online. The uptime it reports puts the last restart at about 15 hours ago. Of 168 hours in the last 7 full days, 53 were up: 32%. It entered Rust Server Analytics records on 13 September 2026.

What performance does Reign&Thunder PVE show?

The 48-hour average was 51 server fps; the low was 8. Buildings, deployables and all other world objects brought the entity total to 97,892. Peak memory was 2,367 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Reign&Thunder PVE's tags stand for?

The game's server browser reads the tags Reign&Thunder PVE publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^q (Premium): Rust premium status is required to join; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Reign&Thunder PVE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Reign&Thunder PVE among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Where does Reign&Thunder PVE sit among Rust servers?

Player hours for the last seven days place Reign&Thunder PVE at #10,113, in the top 46% of the ranked field.

How many players does Reign&Thunder PVE carry?

Of 50 slots, 0 are filled on Reign&Thunder PVE at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.

Settings

How is Reign&Thunder PVE configured, and what rules apply?

No gather rate is given in the name of Reign&Thunder PVE. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

The map on Reign&Thunder PVE: which one is it?

A procedural map of size 4,000 with seed 1033635164, generated by the game, runs on Reign&Thunder PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Reign&Thunder PVE?

In the Rust console (F1), enter client.connect 83.223.207.17:28200. Launch Rust on this page also works, opening Rust through Steam and connecting you. Rust premium status is required to join.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.