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Drill-through Server detail

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

Offline SA 83.223.173.30:28015 checked 21d ago

Drill-through
FilterServeris [EU] [SA] - ZRS Siege | Raid Simulator / …
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,939 top 71% · #208 in SA
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:02 UTC24d ago 3 – running 0
Tue 22 Sep, 10:04 UTC35d ago 3 held half 11 days 0
Sat 19 Sep, 08:26 UTC38d ago 1 halved by day 1 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA SA · groups of 8+ · 2 on average 0 / 200
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 694 on average 741 / 800
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 211 on average 133 / 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 79 on average 85 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 57 on average 55 / 200
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 35 on average 31 / 400

Quick answers

from the figures on this page

Wipe cycle

When does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipe?

No next wipe can be predicted for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 13 hours.

Wipe day on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 8 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

What is the hosting location of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

The SA tag on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists it in South America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 83.223.173.30:28015.

Which Rust version is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build on?

Rust network protocol 2634 and build 166652 on Windows is the setup for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. Joining requires the same protocol on your game; Steam handles the update.

Is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build up, and how steady is its uptime?

Last seen 21 days 23 hours ago, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 18 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build's tags stand for?

gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; SA (South America): South America is the region it appears under in the browser are the tags [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: Modded Rust servers: live data, Rust aim training servers and Rust build and creative servers. On the server list, the filters that return it are: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build compare?

Ranked on seven-day player hours, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is #15,939 overall and #208 in South America, within the top 71% of ranked servers.

What is the population of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is offline at this refresh; the last contact was 21 days 23 hours ago.

Map and rules

What settings and rules does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build use?

No gather rate is given in the name of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. The default group cap of 8 players applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

The map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: which one is it?

The game generates a procedural map of size 2,500 with seed 1 for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

How to join

How do you connect to [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.223.173.30:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^e,SA,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Region

SA
South America South America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.