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Drill-through Server detail

LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA

Online SA 45.157.16.222:28015 checked 12m ago

Drill-through
FilterServeris LTG — Aim Training | 1v1 · Arena · BedWar…
Attributes
moddedoxide
Last refreshed
Players now 4/ 200
7-day average 2 peak 15
Rank #2,409 top 11% · #92 in SA
Last wipe 27d ago no schedule published
Next wipe 7d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 39% in SA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

InWhen, UTCKind
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
35d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:12 UTC FW27d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 716 on average 668 / 800
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 217 on average 87 / 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 82 on average 70 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 66 on average 43 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average 22 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 8 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA: what is it?

With the force wipe, once a month, LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days ago the current world was made.

On LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA, what happens on wipe day?

Across recent wipes the busiest point averaged 9 players. Peak population for the latest wipe came 41 hours after it began.

Server details

What is the hosting location of LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?

The SA tag on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA lists it in South America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 45.157.16.222:28015.

What Rust build does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA run?

On Linux, LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA up, and how steady is its uptime?

LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA reports online at the current check. Its reported uptime indicates a restart roughly 14 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA stable?

The 48-hour average was 29 server fps; the low was 29. Entity count reached 2,610, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,452 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot included; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; SA (South America): Its browser listing sits in South America are the tags LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?

The following Rust Server Analytics lists count LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA among their servers: Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. On the server list, the filters that return it are: Region: South America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA compare?

Ranked on seven-day player hours, LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA is #2,409 overall and #92 in South America, within the top 11% of ranked servers.

How many players does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA carry?

Of 200 slots, 4 are filled on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA at this refresh. The seven-day mean is 2 players, against a peak of 15. Across the last 48 hours, 22:00 UTC shows the highest average: 7 players.

Settings

How is LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA configured, and what rules apply?

The name of LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA does not state a gather rate. The default group cap of 8 players applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA: which one is it?

LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

How can a player join LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.157.16.222:28015. https://discord.com/invite/JtB29fVj6P is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,SA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Gameplay

^e
Minigames Minigame rotation covering arenas, Bedwars, parkour and more.
^d
Combat training Training for aim and PvP, loot included.
^i
Battlefield PvP at pace, supported by kits and raised rates.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

SA
South America Its browser listing sits in South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.