LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA
Online SA 45.157.16.222:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 39% in SA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:12 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 716 on average | 668 / 800 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 217 on average | 87 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 82 on average | 70 / 400 |
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 66 on average | 43 / 250 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 37 on average | 22 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 8 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA: what is it?
With the force wipe, once a month, LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days ago the current world was made.
On LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA, what happens on wipe day?
Across recent wipes the busiest point averaged 9 players. Peak population for the latest wipe came 41 hours after it began.
Server details
What is the hosting location of LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?
The SA tag on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA lists it in South America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 45.157.16.222:28015.
What Rust build does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA run?
On Linux, LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA up, and how steady is its uptime?
LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA reports online at the current check. Its reported uptime indicates a restart roughly 14 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA stable?
The 48-hour average was 29 server fps; the low was 29. Entity count reached 2,610, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,452 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot included; ^i (Battlefield): PvP at pace, supported by kits and raised rates; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; SA (South America): Its browser listing sits in South America are the tags LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?
The following Rust Server Analytics lists count LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA among their servers: Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. On the server list, the filters that return it are: Region: South America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA compare?
Ranked on seven-day player hours, LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA is #2,409 overall and #92 in South America, within the top 11% of ranked servers.
How many players does LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA carry?
Of 200 slots, 4 are filled on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA at this refresh. The seven-day mean is 2 players, against a peak of 15. Across the last 48 hours, 22:00 UTC shows the highest average: 7 players.
Settings
How is LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA configured, and what rules apply?
The name of LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA does not state a gather rate. The default group cap of 8 players applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA: which one is it?
LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
How can a player join LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LA?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.157.16.222:28015. https://discord.com/invite/JtB29fVj6P is its website.