sran' inc. | sran
Offline 80.242.59.137:35100 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:37 UTC FW27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 04:00 UTC44d ago | 1 | halved by day 2 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 153 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for sran' inc. | sran: what is it?
The rhythm of sran' inc. | sran cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.
On sran' inc. | sran, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server details
Which location hosts sran' inc. | sran?
A region is not published by sran' inc. | sran. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 80.242.59.137:35100 is its address.
What Rust build does sran' inc. | sran run?
Rust network protocol 2635 and build 168909 on Windows is the setup for sran' inc. | sran. Your game must match the protocol to join, and Steam applies that update.
Is sran' inc. | sran up, and how steady is its uptime?
The current status is offline for sran' inc. | sran, with the last sighting 35 hours ago. The uptime it reports puts the last restart at about 23 hours ago. 89% uptime over the last 7 full days, equal to 150 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does sran' inc. | sran show?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 11,158, including buildings, deployables and all else. Peak memory was 2,866 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do sran' inc. | sran's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags sran' inc. | sran publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature sran' inc. | sran?
These Rust Server Analytics lists include sran' inc. | sran: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
By whom is sran' inc. | sran run?
The same operator most likely runs sran' inc. | sran and the 14 other servers we track that also publish a sranrust.ru hostname.
Player numbers
Where does sran' inc. | sran sit among Rust servers?
On player hours over seven days, sran' inc. | sran ranks #15,341, within the top 69% of ranked servers.
What is the population of sran' inc. | sran?
No response from sran' inc. | sran at the latest check, with a last sighting 35 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on sran' inc. | sran, and its rules?
Gather rate is not mentioned in the name of sran' inc. | sran. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC off.
What is the map for sran' inc. | sran?
sran' inc. | sran uses a procedural map of size 4,500 with seed 6767676, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is SRAN MAP.
Connection
How can a player join sran' inc. | sran?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.137:35100. Find it online at https://sranrust.ru.