Pop_Rust_PVE
Online 80.242.59.122:35000 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW27d ago | 36 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 25 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 27 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 35 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 32 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 12 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Pop_Rust_PVE wipe?
The force wipe is the only wipe for Pop_Rust_PVE, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 13 hours ago. Its tags state a wipe schedule of one month.
On Pop_Rust_PVE, what happens on wipe day?
The average busiest count over recent wipes is 36 players. 45 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of Pop_Rust_PVE?
A region is not published by Pop_Rust_PVE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 80.242.59.122:35000.
What Rust build does Pop_Rust_PVE run?
On Windows, Pop_Rust_PVE runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does Pop_Rust_PVE show, and is it up?
Pop_Rust_PVE reports online at the current check. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does Pop_Rust_PVE show?
Over 48 hours the average held at 32 server fps, and the minimum was 15. Entity count reached 385,400, covering buildings, deployables and the rest of the world. Memory use reached 8,609 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on Pop_Rust_PVE carry?
Tags from Pop_Rust_PVE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts21 (Group limit): The cap is 21 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Pop_Rust_PVE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Pop_Rust_PVE: Rust tutorial servers, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Pop_Rust_PVE hold in the server rankings?
Player hours for the last seven days place Pop_Rust_PVE at #1,119, in the top 5% of the ranked field.
What is the population of Pop_Rust_PVE?
Population at the current refresh: 4 players on Pop_Rust_PVE, against 200 slots. The seven-day mean is 8 players, against a peak of 25. Averaged over 48 hours, activity is highest at 16:00 UTC with 16 players.
Settings
What are the settings on Pop_Rust_PVE, and its rules?
The name of Pop_Rust_PVE does not state a gather rate. Players per group: up to 21. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Pop_Rust_PVE: which one is it?
A procedural map of size 5,000 with seed 1356798757, generated by the game, runs on Pop_Rust_PVE. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join Pop_Rust_PVE?
In the Rust console (F1), enter client.connect 80.242.59.122:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://pop-pve.gamestores.app/ is its website.