[DE] SteppenWolf*s PVE-Insel
Offline 79.238.71.179:28025 checked 24d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:05 UTC27d ago | 1 | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC30d ago | 1 | – | 3.3 days | 1 |
| Thu 24 Sep, 18:57 UTC34d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 59 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 63 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 42 / 200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 26 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 6 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 48 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [DE] SteppenWolf*s PVE-Insel: what is it?
With the force wipe, once a month, [DE] SteppenWolf*s PVE-Insel wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 24 days 13 hours ago the current world was made. The tags carry a monthly wipe schedule.
On [DE] SteppenWolf*s PVE-Insel, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of [DE] SteppenWolf*s PVE-Insel?
No region appears in what [DE] SteppenWolf*s PVE-Insel publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 79.238.71.179:28025.
What Rust build does [DE] SteppenWolf*s PVE-Insel run?
Rust network protocol 2634 and build 166652 on Windows is the setup for [DE] SteppenWolf*s PVE-Insel. Joining requires the same protocol on your game; Steam handles the update.
Is [DE] SteppenWolf*s PVE-Insel up, and how steady is its uptime?
Offline at this refresh: [DE] SteppenWolf*s PVE-Insel, last seen 24 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on [DE] SteppenWolf*s PVE-Insel carry?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags [DE] SteppenWolf*s PVE-Insel publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [DE] SteppenWolf*s PVE-Insel appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [DE] SteppenWolf*s PVE-Insel among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does [DE] SteppenWolf*s PVE-Insel sit among Rust servers?
Player hours for the last seven days place [DE] SteppenWolf*s PVE-Insel at #14,560, in the top 64% of the ranked field.
How many players does [DE] SteppenWolf*s PVE-Insel carry?
The last sighting of [DE] SteppenWolf*s PVE-Insel was 24 days 13 hours ago; it is offline at this refresh.
Settings
What settings and rules does [DE] SteppenWolf*s PVE-Insel use?
No gather rate is given in the name of [DE] SteppenWolf*s PVE-Insel. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on [DE] SteppenWolf*s PVE-Insel: which one is it?
[DE] SteppenWolf*s PVE-Insel uses a procedural map of size 4,500 with seed 777895, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join [DE] SteppenWolf*s PVE-Insel?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.238.71.179:28025.