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Drill-through Server detail

Facepunch Unsecure

Online 79.137.98.20:28021 checked 12m ago

Drill-through
FilterServeris Facepunch Unsecure
Attributes
Last refreshed
Players now 0/ 6
7-day average 2 peak 6
Rank #2,523 top 11%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:31 UTC27d ago 3 – running 0
Mon 14 Sep, 11:50 UTC44d ago 6 halved by day 10 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 463 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 409 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 37 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 152 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Facepunch Unsecure wipe?

The rhythm of Facepunch Unsecure cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days.

On Facepunch Unsecure, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. The highest player count on the latest wipe arrived 28 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 10 when it didn't hold.

Server

What is the hosting location of Facepunch Unsecure?

No region appears in what Facepunch Unsecure publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 79.137.98.20:28021.

What Rust build does Facepunch Unsecure run?

On Windows, Facepunch Unsecure runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Facepunch Unsecure, and is it online now?

The current status of Facepunch Unsecure is online. Its reported uptime indicates a restart roughly 22 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Facepunch Unsecure stable?

The 48-hour average was 30 server fps; the low was 30. Buildings, deployables and all other world objects brought the entity total to 118,951. At its highest, memory use was 4,395 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Facepunch Unsecure's tags stand for?

Tags from Facepunch Unsecure, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp6 (Max players): 6 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Facepunch Unsecure?

The following Rust Server Analytics lists count Facepunch Unsecure among their servers: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

By whom is Facepunch Unsecure run?

A playrust.com hostname is published by Facepunch Unsecure, as by 124 other servers we track, so one operator most likely runs them all.

Player numbers

Where does Facepunch Unsecure sit among Rust servers?

The seven-day player-hours rank for Facepunch Unsecure is #2,523, inside the top 11% of all ranked servers.

How many players does Facepunch Unsecure carry?

Population at the current refresh: 0 players on Facepunch Unsecure, against 6 slots. Seven-day figures: an average of 2 players and a peak of 6. The 48-hour peak window is 17:00 UTC, at an average of 5 players.

Map and rules

How is Facepunch Unsecure configured, and what rules apply?

The name of Facepunch Unsecure does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the game's Official tab, it is listed. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Facepunch Unsecure: which one is it?

The game generates a procedural map of size 4,500 with seed 6974352 for Facepunch Unsecure. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Facepunch Unsecure?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.20:28021.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp6
Max players 6 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.