[EA] Facepunch 2
Online 103.194.164.43:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 298, 2 hours in, with 73 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 298+73 queue | – | running | 44 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 372 / 525 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 277 / 350 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 124 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 141 / 225 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 125 on average | 125 / 300 |
| Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 114 on average | 110 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does [EA] Facepunch 2 wipe?
The force wipe is the only wipe for [EA] Facepunch 2, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 2 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on [EA] Facepunch 2: what should you expect?
The average busiest count over recent wipes is 298 players. On the latest wipe 73 more waited in the queue as the crowd peaked 2 hours after the wipe.
Server
Which location hosts [EA] Facepunch 2?
No region is published by [EA] Facepunch 2. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 103.194.164.43:28015.
What Rust build does [EA] Facepunch 2 run?
On Windows, [EA] Facepunch 2 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [EA] Facepunch 2, and is it online now?
The current status of [EA] Facepunch 2 is online. The uptime it reports puts the last restart at about 11 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [EA] Facepunch 2 perform well?
The 48-hour average was 153 server fps; the low was 112. Buildings, deployables and all other world objects brought the entity total to 180,022. At its highest, memory use was 7,104 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do [EA] Facepunch 2's tags stand for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp300 (Max players): Capacity of 300 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc3 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [EA] Facepunch 2 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [EA] Facepunch 2?
These Rust Server Analytics lists include [EA] Facepunch 2: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Whose server is [EA] Facepunch 2?
124 other servers we track publish a playrust.com hostname too, and so does [EA] Facepunch 2, which points to a shared operator.
Player numbers
Where does [EA] Facepunch 2 sit among Rust servers?
Player hours for the last seven days place [EA] Facepunch 2 at #601, in the top 3% of the ranked field.
At what level does [EA] Facepunch 2 run its population?
Of 300 slots, 9 are filled on [EA] Facepunch 2 at this refresh. The seven-day mean is 25 players, against a peak of 51. Across the last 48 hours, 11:00 UTC shows the highest average: 45 players.
Map and rules
What are the settings on [EA] Facepunch 2, and its rules?
Gather rate is not mentioned in the name of [EA] Facepunch 2. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Rust's official server tab includes it. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for [EA] Facepunch 2?
[EA] Facepunch 2 uses a procedural map of size 4,500 with seed 334048073, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join [EA] Facepunch 2?
In the Rust console (F1), enter client.connect 103.194.164.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.