[AE] Facepunch 1
Online 185.179.203.165:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 38 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440 / 475 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 252 / 300 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 128 on average | 58 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 90 / 125 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 121 on average | 136 / 300 |
| Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 111 on average | 50 / 200 |
Quick answers
from the figures on this pageWipe data
When does [AE] Facepunch 1 wipe?
With the force wipe, once a month, [AE] Facepunch 1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 21 hours ago. The tags carry a monthly wipe schedule.
On [AE] Facepunch 1, what happens on wipe day?
Across recent wipes the busiest point averaged 38 players. 27 hours after the latest wipe the crowd peaked.
Server
Which location hosts [AE] Facepunch 1?
A region is not published by [AE] Facepunch 1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.179.203.165:28015 is its address.
What Rust build does [AE] Facepunch 1 run?
On Windows, [AE] Facepunch 1 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [AE] Facepunch 1, and is it online now?
As of the latest refresh, [AE] Facepunch 1 is online. About 9 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [AE] Facepunch 1 perform well?
Server fps averaged 114 over the last 48 hours, with a floor of 90. Entity count reached 135,385, covering buildings, deployables and the rest of the world. Memory use reached 5,565 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [AE] Facepunch 1 be read?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): New players have the option of Facepunch's tutorial; sc2 (Custom tag): Outside the standard tag set, added by the owner or a plugin are the tags [AE] Facepunch 1 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [AE] Facepunch 1 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [AE] Facepunch 1: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
By whom is [AE] Facepunch 1 run?
A playrust.com hostname is published by [AE] Facepunch 1, as by 124 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does [AE] Facepunch 1 compare?
On player hours over seven days, [AE] Facepunch 1 ranks #739, within the top 3% of ranked servers.
At what level does [AE] Facepunch 1 run its population?
Population at the current refresh: 29 players on [AE] Facepunch 1, against 350 slots. Seven-day figures: an average of 15 players and a peak of 36. Across the last 48 hours, 14:00 UTC shows the highest average: 29 players.
Settings
What are the settings on [AE] Facepunch 1, and its rules?
The name of [AE] Facepunch 1 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The official Rust tab lists it. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
The map on [AE] Facepunch 1: which one is it?
[AE] Facepunch 1 uses a procedural map of size 4,500 with seed 1996265322, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join [AE] Facepunch 1?
In the Rust console (F1), enter client.connect 185.179.203.165:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.