[EU] Facepunch Staging
Online 79.137.98.9:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:27 UTC20d ago | 23 | – | running | 5 |
| Thu 24 Sep, 11:45 UTC34d ago | 54 | halved by day 8 | 13.8 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 166 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 129 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 76 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 125 on average | 37 / 300 |
| Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 61 on average | 60 / 200 |
| 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 28.10 | EU · groups of 16+ · monthly · 43 on average | 139 / 750 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [EU] Facepunch Staging wipe?
Once a month [EU] Facepunch Staging wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 34 days 12 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on [EU] Facepunch Staging: what should you expect?
The average busiest count over recent wipes is 38 players. The highest player count on the latest wipe arrived 11 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 8 when it didn't hold.
Server details
What is the hosting location of [EU] Facepunch Staging?
No region tag is published by [EU] Facepunch Staging, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 79.137.98.9:28015.
Which Rust version is [EU] Facepunch Staging on?
On Windows, [EU] Facepunch Staging runs Rust network protocol 2635 and build 169488. Joining requires the same protocol on your game; Steam handles the update.
What uptime does [EU] Facepunch Staging show, and is it up?
The current status of [EU] Facepunch Staging is online. About 13 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does [EU] Facepunch Staging show?
Over 48 hours the average held at 191 server fps, and the minimum was 180. At its highest the entity count was 115,000, including buildings, deployables and all else. Peak memory was 4,138 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on [EU] Facepunch Staging be read?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs169488 (Build): Build number 169488; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [EU] Facepunch Staging publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [EU] Facepunch Staging?
These Rust Server Analytics lists include [EU] Facepunch Staging: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who operates [EU] Facepunch Staging?
124 other servers we track publish a playrust.com hostname too, and so does [EU] Facepunch Staging, which points to a shared operator.
Player numbers
Against other Rust servers, how does [EU] Facepunch Staging compare?
On player hours over seven days, [EU] Facepunch Staging ranks #1,480, within the top 7% of ranked servers.
What is the population of [EU] Facepunch Staging?
[EU] Facepunch Staging holds 4 players of its 350 slots as of the latest update. Averaging 4 players across seven days, the server reached a peak of 12. The 48-hour peak window is 19:00 UTC, at an average of 9 players.
Settings
What are the settings on [EU] Facepunch Staging, and its rules?
No gather rate is given in the name of [EU] Facepunch Staging. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Rust's official server tab includes it. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [EU] Facepunch Staging: which one is it?
The game generates a procedural map of size 4,300 with seed 1641015675 for [EU] Facepunch Staging. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto [EU] Facepunch Staging?
In the Rust console (F1), enter client.connect 79.137.98.9:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.