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Drill-through Server detail

[EU] Facepunch Staging

Online 79.137.98.9:28015 checked 7m ago

Drill-through
FilterServeris [EU] Facepunch Staging
Attributes
official monthly wipes vanilla
Last refreshed
Players now 4/ 350
7-day average 4 peak 12
Rank #1,480 top 7%
Last wipe 34d ago monthly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
wipe-day peak38players, last three wipes
crowd held0%else halves by day 8

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
35d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:27 UTC20d ago 23 – running 5
Thu 24 Sep, 11:45 UTC34d ago 54 halved by day 8 13.8 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 166 / 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 129 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 76 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average 37 / 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 61 on average 60 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 28.10 EU · groups of 16+ · monthly · 43 on average 139 / 750

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [EU] Facepunch Staging wipe?

Once a month [EU] Facepunch Staging wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 34 days 12 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on [EU] Facepunch Staging: what should you expect?

The average busiest count over recent wipes is 38 players. The highest player count on the latest wipe arrived 11 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 8 when it didn't hold.

Server details

What is the hosting location of [EU] Facepunch Staging?

No region tag is published by [EU] Facepunch Staging, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 79.137.98.9:28015.

Which Rust version is [EU] Facepunch Staging on?

On Windows, [EU] Facepunch Staging runs Rust network protocol 2635 and build 169488. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [EU] Facepunch Staging show, and is it up?

The current status of [EU] Facepunch Staging is online. About 13 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [EU] Facepunch Staging show?

Over 48 hours the average held at 191 server fps, and the minimum was 180. At its highest the entity count was 115,000, including buildings, deployables and all else. Peak memory was 4,138 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [EU] Facepunch Staging be read?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs169488 (Build): Build number 169488; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [EU] Facepunch Staging publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [EU] Facepunch Staging?

These Rust Server Analytics lists include [EU] Facepunch Staging: Rust tutorial servers, EU Rust servers: live population data, Official Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who operates [EU] Facepunch Staging?

124 other servers we track publish a playrust.com hostname too, and so does [EU] Facepunch Staging, which points to a shared operator.

Player numbers

Against other Rust servers, how does [EU] Facepunch Staging compare?

On player hours over seven days, [EU] Facepunch Staging ranks #1,480, within the top 7% of ranked servers.

What is the population of [EU] Facepunch Staging?

[EU] Facepunch Staging holds 4 players of its 350 slots as of the latest update. Averaging 4 players across seven days, the server reached a peak of 12. The 48-hour peak window is 19:00 UTC, at an average of 9 players.

Settings

What are the settings on [EU] Facepunch Staging, and its rules?

No gather rate is given in the name of [EU] Facepunch Staging. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Rust's official server tab includes it. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [EU] Facepunch Staging: which one is it?

The game generates a procedural map of size 4,300 with seed 1641015675 for [EU] Facepunch Staging. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto [EU] Facepunch Staging?

In the Rust console (F1), enter client.connect 79.137.98.9:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169488,sc2,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp350
Max players Capacity of 350 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs169488
Build Build number 169488.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players on this server.

Other

sc2
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.