Rust Server Analytics 64,357 players11,757 servers
All servers
Drill-through Server detail

[EU] Facepunch Staging Hardcore Small

Online 79.137.98.20:28019 checked 8m ago

Drill-through
FilterServeris [EU] Facepunch Staging Hardcore Small
Attributes
official teams off monthly wipes hardcore
Last refreshed
Players now 0/ 150
7-day average 0 peak 3
Rank #4,717 top 21%
Last wipe 1h ago monthly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap17.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 14

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
35d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:14 UTC1h ago – – running 0
Thu 8 Oct, 07:24 UTC21d ago 6 – – 2
Thu 24 Sep, 11:42 UTC35d ago 6 held half 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RAGE RUST • ХАРДКОР • МОСКВА EU · no group limit · monthly · 4 on average 9 / 50
[RU] Friendly Rust – Vanilla Hardcore | 1x1 Русский EU · no group limit · monthly · 1 on average 0 / 100
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 405 / 375
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 225 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 127 on average 74 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 123 on average 148 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [EU] Facepunch Staging Hardcore Small: what is it?

Once a month [EU] Facepunch Staging Hardcore Small wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 1 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on [EU] Facepunch Staging Hardcore Small: what should you expect?

Recent wipes averaged a busiest count of 6 players. 8 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 14 it had fallen below half where the hold failed.

Server

What is the hosting location of [EU] Facepunch Staging Hardcore Small?

The name of [EU] Facepunch Staging Hardcore Small points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 79.137.98.20:28019.

What Rust build does [EU] Facepunch Staging Hardcore Small run?

On Windows, [EU] Facepunch Staging Hardcore Small runs Rust network protocol 2636 and build 169627. The protocol has to match before you can join; Steam updates it automatically.

Is [EU] Facepunch Staging Hardcore Small up, and how steady is its uptime?

As of the latest refresh, [EU] Facepunch Staging Hardcore Small is online. Its reported uptime indicates a restart roughly 24 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [EU] Facepunch Staging Hardcore Small perform well?

Over 48 hours the average held at 233 server fps, and the minimum was 225. Entity count reached 83,000, covering buildings, deployables and the rest of the world. Memory use reached 3,229 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do [EU] Facepunch Staging Hardcore Small's tags stand for?

The game's server browser reads the tags [EU] Facepunch Staging Hardcore Small publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): The tougher ruleset, hardcore; mp150 (Max players): 150 slots in total; ts0 (Group limit): Teams are not enabled; v2636 (Protocol): To join, your game version must match protocol 2636; cs169627 (Build): The game build is 169627; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^t (Tutorial on): New players have the option of Facepunch's tutorial; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [EU] Facepunch Staging Hardcore Small?

Among the Rust Server Analytics lists [EU] Facepunch Staging Hardcore Small fits are: Rust tutorial servers, EU Rust servers: live population data and Official Rust servers. On the server list, the filters that return it are: Region: Europe; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

Whose server is [EU] Facepunch Staging Hardcore Small?

124 other servers we track publish a playrust.com hostname too, and so does [EU] Facepunch Staging Hardcore Small, which points to a shared operator.

Player numbers

Against other Rust servers, how does [EU] Facepunch Staging Hardcore Small compare?

The seven-day player-hours rank for [EU] Facepunch Staging Hardcore Small is #4,717, inside the top 21% of all ranked servers.

At what level does [EU] Facepunch Staging Hardcore Small run its population?

Of 150 slots, 0 are filled on [EU] Facepunch Staging Hardcore Small at this refresh. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 14:00 UTC shows the highest average: 1 players.

Settings

What are the settings on [EU] Facepunch Staging Hardcore Small, and its rules?

Gather rate is not mentioned in the name of [EU] Facepunch Staging Hardcore Small. Group limit: not published. It runs hardcore, The hardest mode from Facepunch. Raiding and PvP combat are available. The official Rust tab lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [EU] Facepunch Staging Hardcore Small?

A procedural map of size 3,750, generated by the game, runs on [EU] Facepunch Staging Hardcore Small.

Connection

How can a player join [EU] Facepunch Staging Hardcore Small?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.137.98.20:28019.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2636,^m,^t,gmhardcore,cs169627,sc2,ts0

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp150
Max players 150 slots in total.
ts0
Group limit Teams are not enabled.
v2636
Protocol To join, your game version must match protocol 2636.
cs169627
Build The game build is 169627.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^t
Tutorial on New players have the option of Facepunch's tutorial.

Other

sc2
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.