PVEZone Testing
Offline 78.63.13.236:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW26d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:42 UTC26d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 59 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 50 on average | 72 / 300 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 43 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 25 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 36 on average | 1 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 43 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for PVEZone Testing: what is it?
With the force wipe, once a month, PVEZone Testing wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 26 days 5 hours. A monthly wipe schedule is published in its tags.
Wipe day on PVEZone Testing: what should you expect?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 13 hours after it began.
Server
What is the hosting location of PVEZone Testing?
No region is published by PVEZone Testing. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 78.63.13.236:28015.
Which Rust version is PVEZone Testing on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on PVEZone Testing. Joining requires the same protocol on your game; Steam handles the update.
What uptime does PVEZone Testing show, and is it up?
Offline at this refresh: PVEZone Testing, last seen 3 days 12 hours ago. Of 168 hours in the last 7 full days, 9 were up: 5%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
Which meanings do the tags on PVEZone Testing carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags PVEZone Testing publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does PVEZone Testing appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists PVEZone Testing fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does PVEZone Testing sit among Rust servers?
Player hours for the last seven days place PVEZone Testing at #8,478, in the top 38% of the ranked field.
What is the population of PVEZone Testing?
PVEZone Testing is offline at this refresh; the last contact was 3 days 12 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.
Map and rules
How is PVEZone Testing configured, and what rules apply?
The name of PVEZone Testing does not state a gather rate. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto PVEZone Testing?
In the Rust console (F1), enter client.connect 78.63.13.236:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.