A Rust Server
Offline 72.73.28.150:28005 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:58 UTC, in 23h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 23h | Thu 29 Oct, 17:58 UTC | its own |
| 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 23h | Thu 12 Nov, 17:58 UTC | its own |
| 21d 23h | Thu 19 Nov, 17:58 UTC | its own |
| 28d 23h | Thu 26 Nov, 17:58 UTC | its own |
| 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 23h | Thu 10 Dec, 17:58 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW27d ago | 0 | – | running | 0 |
| Thu 17 Sep, 10:04 UTC41d ago | 0 | – | 14.3 days | 0 |
| Tue 15 Sep, 10:04 UTC43d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 64 on average | 139 / 200 |
| CHOYKA RUST №3[ONE GRID] ZOMBIE MOD | groups of 50+ · weekly · 4 on average | 9 / 15 |
| Nuclear Cargo/Oil Trainer | groups of 8+ · weekly · 2 on average | 2 / 40 |
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 710 on average | 1193 / 1500 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 215 on average | 391 / 450 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 82 on average | 153 / 400 |
Quick answers
from the figures on this pageWipe cycle
When does A Rust Server wipe?
The prediction follows its tag, because too few of A Rust Server's wipes are on record to confirm the schedule. Thursday 29 October at 17:58 UTC is when its next wipe is due. 27 days ago the current world was made. Its tags carry a weekly wipe schedule.
Wipe day on A Rust Server: what should you expect?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of A Rust Server?
A region is not published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 72.73.28.150:28005.
Which Rust version is A Rust Server on?
The platform is Linux, with Rust network protocol 2634 and build 167398 running on A Rust Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does A Rust Server show, and is it up?
The current status is offline for A Rust Server, with the last sighting 16 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
What do A Rust Server's tags stand for?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^i (Battlefield): Quick PvP with kits and generous rates; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Rust Server: Modded Rust servers: live data, Rust aim training servers and Rust battlefield servers. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
What position does A Rust Server hold in the server rankings?
Player hours for the last seven days place A Rust Server at #15,519, in the top 71% of the ranked field.
At what level does A Rust Server run its population?
The last sighting of A Rust Server was 16 days 3 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does A Rust Server use?
No gather rate is given in the name of A Rust Server. No custom group limit: 8 players is the standard. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for A Rust Server?
A Rust Server uses a procedural map of size 2,100 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
How do you connect to A Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 72.73.28.150:28005.