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Drill-through Server detail

Full Metal Panic

Online OC 51.161.219.251:28075 checked 14m ago

Drill-through
FilterServeris Full Metal Panic
Attributes
trio monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #5,605 top 25% · #127 in OC
Last wipe 18d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5208:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 59% in OC, and #366 of the trio servers (top 58%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
35d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:08 UTC18d ago 2 – running 0
Fri 2 Oct, 22:14 UTC26d ago 2 held half 7.5 days 0
Fri 2 Oct, 09:40 UTC26d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN OC · quad · monthly · 2 on average 1 / 50
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 13 on average 17 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing OC · groups of 8+ · monthly · 10 on average 10 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 8 on average 8 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average 1 / 50
【JP】Vanille PVE |Solo/Duo/Trio|Beginner‑Friendly EA · trio · monthly · 13 on average 13 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Full Metal Panic wipe?

Once a month Full Metal Panic wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 18 days 22 hours ago the current world was made. Its tags state a wipe schedule of one month.

On Full Metal Panic, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 30 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does Full Metal Panic sit?

The OC tag on Full Metal Panic lists it in Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 51.161.219.251:28075.

Which Rust version is Full Metal Panic on?

On Linux, Full Metal Panic runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Full Metal Panic, and is it online now?

Full Metal Panic reports online at the current check. The uptime it reports puts the last restart at about 17 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

What performance does Full Metal Panic show?

The 48-hour average was 10 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 204,678. Memory use reached 4,098 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Full Metal Panic be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): Its browser listing sits in Oceania are the tags Full Metal Panic publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Full Metal Panic appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Full Metal Panic fits are: Best Australian and Oceania Rust servers, Modded Rust servers: live data, PvE Rust servers by live population and Trio Rust servers, live. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.

Population

Where does Full Metal Panic sit among Rust servers?

For player hours over the last seven days, Full Metal Panic places #5,605 globally and #127 in Oceania, in the top 25% of all ranked servers. The trio segment places it at #366.

How many players does Full Metal Panic carry?

Full Metal Panic holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 15:00 UTC, at an average of 1 players.

Map and rules

How is Full Metal Panic configured, and what rules apply?

The name of Full Metal Panic does not state a gather rate. A maximum of 3 players per group is set (trio). It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Full Metal Panic?

Full Metal Panic uses a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Synecdoche Islands.

Connection

How can a player join Full Metal Panic?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.219.251:28075.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

OC
Oceania Its browser listing sits in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.