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LinuxGSM

Online 45.136.205.209:28015 checked 11m ago

Drill-through
FilterServeris LinuxGSM
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #6,078 top 27%
Last wipe 17h ago monthly schedule
Next wipe 8d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75111:0020:0005:0015:0000:0009:00Wiped Tue 27 Oct, 16:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
8d 8hThu 5 Nov, 19:00 UTCFW force wipe
36d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:59 UTC17h ago – – running 1
Sat 24 Oct, 01:51 UTC4d ago 0 – 3.6 days 0
Mon 19 Oct, 00:53 UTC9d ago 1 halved by day 1 5 days 0
Sat 17 Oct, 14:16 UTC10d ago 1 – 1.4 days 0
Fri 16 Oct, 11:36 UTC11d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average 26 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 25 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 22 / 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average 35 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 40 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average 11 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for LinuxGSM: what is it?

Once a month LinuxGSM wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 hours ago the current world was made. Its tags state a wipe schedule of one month.

On LinuxGSM, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server details

In which region does LinuxGSM sit?

No region is published by LinuxGSM. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 45.136.205.209:28015 is its address.

What Rust build does LinuxGSM run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on LinuxGSM. Joining requires the same protocol on your game; Steam handles the update.

How reliable is LinuxGSM, and is it online now?

LinuxGSM reports online at the current check. Uptime over the last full days (7) was 98%, or 165 of 168 hours. It entered Rust Server Analytics records on 15 October 2026.

Lists and tags

How should the tags on LinuxGSM be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags LinuxGSM publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does LinuxGSM appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count LinuxGSM among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

What position does LinuxGSM hold in the server rankings?

On player hours over seven days, LinuxGSM ranks #6,078, within the top 27% of ranked servers.

How many players does LinuxGSM carry?

LinuxGSM holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.

Settings

What settings and rules does LinuxGSM use?

Gather rate is not mentioned in the name of LinuxGSM. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on LinuxGSM: which one is it?

A procedural map of size 3,600 with seed 21, generated by the game, runs on LinuxGSM. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to LinuxGSM?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.136.205.209:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.