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Drill-through Server detail

TRU Rust | Tactical Recon Unit | PvE

Offline 41.193.169.31:28015 checked 12d ago

Drill-through
FilterServeris TRU Rust | Tactical Recon Unit | PvE
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 32
7-day average 0 peak –
Rank #15,129 top 70%
Last wipe 66d ago monthly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 60 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 45 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32 / 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 35 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 35 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 26 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TRU Rust | Tactical Recon Unit | PvE wipe?

The estimate for TRU Rust | Tactical Recon Unit | PvE's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 66 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Server details

What is the hosting location of TRU Rust | Tactical Recon Unit | PvE?

No region is published by TRU Rust | Tactical Recon Unit | PvE. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 41.193.169.31:28015.

What Rust build does TRU Rust | Tactical Recon Unit | PvE run?

The platform is Windows, with Rust network protocol 2632 and build 160450 running on TRU Rust | Tactical Recon Unit | PvE. Joining requires the same protocol on your game; Steam handles the update.

Is TRU Rust | Tactical Recon Unit | PvE up, and how steady is its uptime?

Last seen 12 days 14 hours ago, TRU Rust | Tactical Recon Unit | PvE now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 15 October 2026.

Lists and tags

How should the tags on TRU Rust | Tactical Recon Unit | PvE be read?

The game's server browser reads the tags TRU Rust | Tactical Recon Unit | PvE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp32 (Max players): Capacity of 32 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2632 (Protocol): Joining needs your game on protocol 2632; cs160450 (Build): Game build: 160450; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TRU Rust | Tactical Recon Unit | PvE appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TRU Rust | Tactical Recon Unit | PvE fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does TRU Rust | Tactical Recon Unit | PvE sit among Rust servers?

Player hours for the last seven days place TRU Rust | Tactical Recon Unit | PvE at #15,129, in the top 70% of the ranked field.

What is the population of TRU Rust | Tactical Recon Unit | PvE?

TRU Rust | Tactical Recon Unit | PvE is offline at this refresh; the last contact was 12 days 14 hours ago.

Settings

What settings and rules does TRU Rust | Tactical Recon Unit | PvE use?

No gather rate is given in the name of TRU Rust | Tactical Recon Unit | PvE. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on TRU Rust | Tactical Recon Unit | PvE: which one is it?

A procedural map, generated by the game, runs on TRU Rust | Tactical Recon Unit | PvE.

Connection

How do you connect to TRU Rust | Tactical Recon Unit | PvE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 41.193.169.31:28015.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp32
Max players Capacity of 32 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2632
Protocol Joining needs your game on protocol 2632.
cs160450
Build Game build: 160450.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.