Rust Server Analytics 34,317 players11,668 servers
All servers
Drill-through Server detail

Pve|TimeOut|Easy|Skill|Skin

Online 37.192.174.169:28015 checked 7m ago

Drill-through
FilterServeris Pve|TimeOut|Easy|Skill|Skin
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 4/ 100
7-day average 3 peak 11
Rank #1,654 top 7%
Last wipe 27d ago monthly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:24 UTC FW27d ago 21 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 48 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 58 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 35 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 32 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 4 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 42 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Pve|TimeOut|Easy|Skill|Skin: what is it?

Once a month Pve|TimeOut|Easy|Skill|Skin wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 8 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on Pve|TimeOut|Easy|Skill|Skin: what should you expect?

Recent wipes averaged a busiest count of 21 players. 43 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Pve|TimeOut|Easy|Skill|Skin?

A region is not published by Pve|TimeOut|Easy|Skill|Skin. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 37.192.174.169:28015.

Which Rust version is Pve|TimeOut|Easy|Skill|Skin on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Pve|TimeOut|Easy|Skill|Skin. Your game must match the protocol to join, and Steam applies that update.

Is Pve|TimeOut|Easy|Skill|Skin up, and how steady is its uptime?

Pve|TimeOut|Easy|Skill|Skin reports online at the current check. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Does Pve|TimeOut|Easy|Skill|Skin perform well?

Over 48 hours the average held at 65 server fps, and the minimum was 58. At its highest the entity count was 176,885, including buildings, deployables and all else. At its highest, memory use was 4,614 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on Pve|TimeOut|Easy|Skill|Skin carry?

The game's server browser reads the tags Pve|TimeOut|Easy|Skill|Skin publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Pve|TimeOut|Easy|Skill|Skin?

These Rust Server Analytics lists include Pve|TimeOut|Easy|Skill|Skin: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does Pve|TimeOut|Easy|Skill|Skin compare?

The seven-day player-hours rank for Pve|TimeOut|Easy|Skill|Skin is #1,654, inside the top 7% of all ranked servers.

At what level does Pve|TimeOut|Easy|Skill|Skin run its population?

Of 100 slots, 4 are filled on Pve|TimeOut|Easy|Skill|Skin at this refresh. Averaging 3 players across seven days, the server reached a peak of 11. Averaged over 48 hours, activity is highest at 13:00 UTC with 10 players.

Settings

How is Pve|TimeOut|Easy|Skill|Skin configured, and what rules apply?

Gather rate is not mentioned in the name of Pve|TimeOut|Easy|Skill|Skin. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Pve|TimeOut|Easy|Skill|Skin: which one is it?

Pve|TimeOut|Easy|Skill|Skin uses a procedural map of size 4,250 with seed 391031548, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Pve|TimeOut|Easy|Skill|Skin?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.192.174.169:28015. Find it online at https://m.vk.com/rusttimeout?from=groups.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.