SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct
Online NA 216.158.237.106:28000 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 66 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 43 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 49 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 77 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 24 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 11 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: what is it?
Once a month SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 6 hours ago. The tags carry a monthly wipe schedule.
Wipe day on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct: what should you expect?
Across recent wipes the busiest point averaged 5 players. 6 hours after the latest wipe the crowd peaked.
Server
Which location hosts SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Its NA tag puts SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 216.158.237.106:28000.
Which Rust version is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct on?
Rust network protocol 2635 and build 168909 on Linux is the setup for SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct. The protocol has to match before you can join; Steam updates it automatically.
What uptime does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct show, and is it up?
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct reports online at the current check. About 14 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct show?
Over 48 hours the average held at 60 server fps, and the minimum was 58. At its highest the entity count was 95,245, including buildings, deployables and all else. At its highest, memory use was 4,549 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct's tags stand for?
Tags from SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Among the Rust Server Analytics lists SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct fits are: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Whose server is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
The same operator most likely runs SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct and the 1 other server we track that also publishes a sickrust.com hostname.
Population
What position does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct hold in the server rankings?
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct holds #6,520 on seven-day player hours and #1,030 in North America, inside the top 29% of the ranked field.
At what level does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct run its population?
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 05:00 UTC with 1 players.
Settings
What are the settings on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, and its rules?
Gather rate is not mentioned in the name of SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct. The default group cap of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct. Size and seed fix the map, so a RustMaps view is available from this page. Named map: SickNation PVE/PVP.
Connection
How can a player join SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
In the Rust console (F1), enter client.connect 216.158.237.106:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://sick-nation.paynow.store/ is its website.