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Drill-through Server detail

60086

Offline 202.189.22.33:28015 checked 29d ago

Drill-through
FilterServeris 60086
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #16,860 top 71%
Last wipe 50d ago monthly schedule
Next wipe 7d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep28 Sep1 Oct3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 27 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 28 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 24 / 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 30 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 28 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 10 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does 60086 wipe?

An estimate from the force wipe gives 60086's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 50 days 21 hours. A monthly wipe schedule is published in its tags.

Server details

In which region does 60086 sit?

A region is not published by 60086. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 202.189.22.33:28015 is its address.

Which Rust version is 60086 on?

On Windows, 60086 runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam handles the update.

What uptime does 60086 show, and is it up?

Last seen 29 days 17 hours ago, 60086 now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do 60086's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags 60086 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature 60086?

The following Rust Server Analytics lists count 60086 among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does 60086 compare?

The seven-day player-hours rank for 60086 is #16,860, inside the top 71% of all ranked servers.

At what level does 60086 run its population?

The last sighting of 60086 was 29 days 17 hours ago; it is offline at this refresh.

Settings

How is 60086 configured, and what rules apply?

Gather rate is not mentioned in the name of 60086. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on 60086: which one is it?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on 60086. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join 60086?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.189.22.33:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Player slots: 150.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.