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Drill-through Server detail

Project NOVA

Online 199.115.72.20:10000 checked 9m ago

Drill-through
FilterServeris Project NOVA
Attributes
monthly wipes vanillamoddedcarbonpve
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,358 top 69%
Last wipe 25d ago monthly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:39 UTC25d ago 2 – running 0
Wed 30 Sep, 22:22 UTC28d ago 1 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 55 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 57 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 40 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 31 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 5 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 43 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Project NOVA wipe?

The force wipe is the only wipe for Project NOVA, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 25 days 4 hours ago. The tags carry a monthly wipe schedule.

On Project NOVA, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

What is the hosting location of Project NOVA?

A region is not published by Project NOVA. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 199.115.72.20:10000.

Which Rust version is Project NOVA on?

Rust network protocol 2634 and build 166652 on Linux is the setup for Project NOVA. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Project NOVA, and is it online now?

Project NOVA reports online at the current check. Its reported uptime indicates a restart roughly 6 days 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

What performance does Project NOVA show?

Over 48 hours the average held at 214 server fps, and the minimum was 150. Buildings, deployables and all other world objects brought the entity total to 149,181. At its highest, memory use was 5,200 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Project NOVA be read?

gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags Project NOVA publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Project NOVA appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Project NOVA fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Project NOVA compare?

Player hours for the last seven days place Project NOVA at #15,358, in the top 69% of the ranked field.

At what level does Project NOVA run its population?

Project NOVA holds 0 players of its 40 slots as of the latest update. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does Project NOVA use?

The name of Project NOVA does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

The map on Project NOVA: which one is it?

The game generates a procedural map of size 4,500 with seed 1 for Project NOVA. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

Connection

What is the way onto Project NOVA?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 199.115.72.20:10000.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^p,^m,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.