Project NOVA
Online 199.115.72.20:10000 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:39 UTC25d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC28d ago | 1 | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 55 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 57 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 40 / 200 |
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 31 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 5 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 43 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Project NOVA wipe?
The force wipe is the only wipe for Project NOVA, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 25 days 4 hours ago. The tags carry a monthly wipe schedule.
On Project NOVA, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
What is the hosting location of Project NOVA?
A region is not published by Project NOVA. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 199.115.72.20:10000.
Which Rust version is Project NOVA on?
Rust network protocol 2634 and build 166652 on Linux is the setup for Project NOVA. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Project NOVA, and is it online now?
Project NOVA reports online at the current check. Its reported uptime indicates a restart roughly 6 days 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
What performance does Project NOVA show?
Over 48 hours the average held at 214 server fps, and the minimum was 150. Buildings, deployables and all other world objects brought the entity total to 149,181. At its highest, memory use was 5,200 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Project NOVA be read?
gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags Project NOVA publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Project NOVA appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Project NOVA fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Project NOVA compare?
Player hours for the last seven days place Project NOVA at #15,358, in the top 69% of the ranked field.
At what level does Project NOVA run its population?
Project NOVA holds 0 players of its 40 slots as of the latest update. The seven-day mean for this server is 0 players.
Map and rules
What settings and rules does Project NOVA use?
The name of Project NOVA does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
The map on Project NOVA: which one is it?
The game generates a procedural map of size 4,500 with seed 1 for Project NOVA. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
What is the way onto Project NOVA?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 199.115.72.20:10000.