ZA|THELASTOFUS|PVE
Online AF 197.245.154.243:28015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 59% in AF. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:08 UTC FW26d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustyJoe | AF · groups of 8+ · monthly · 1 on average | 0 / 50 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 51 on average | 41 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 24 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 37 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 14 / 200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 36 on average | 41 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ZA|THELASTOFUS|PVE: what is it?
Once a month ZA|THELASTOFUS|PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 11 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on ZA|THELASTOFUS|PVE: what should you expect?
Across recent wipes the busiest point averaged 5 players. Peak population for the latest wipe came 23 hours after it began.
Server details
What is the hosting location of ZA|THELASTOFUS|PVE?
Its AF tag puts ZA|THELASTOFUS|PVE in Africa. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 197.245.154.243:28015 is its address.
Which Rust version is ZA|THELASTOFUS|PVE on?
On Windows, ZA|THELASTOFUS|PVE runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is ZA|THELASTOFUS|PVE up, and how steady is its uptime?
The current status of ZA|THELASTOFUS|PVE is online. 34% uptime over the last 7 full days, equal to 57 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
How should the tags on ZA|THELASTOFUS|PVE be read?
The game's server browser reads the tags ZA|THELASTOFUS|PVE publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; AF (Africa): Africa is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ZA|THELASTOFUS|PVE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ZA|THELASTOFUS|PVE: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does ZA|THELASTOFUS|PVE hold in the server rankings?
Ranked on seven-day player hours, ZA|THELASTOFUS|PVE is #11,512 overall and #19 in Africa, within the top 52% of ranked servers.
How many players does ZA|THELASTOFUS|PVE carry?
Population at the current refresh: 0 players on ZA|THELASTOFUS|PVE, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.
Settings
What are the settings on ZA|THELASTOFUS|PVE, and its rules?
Gather rate is not mentioned in the name of ZA|THELASTOFUS|PVE. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for ZA|THELASTOFUS|PVE?
A procedural map of size 3,000 with seed 352165132, generated by the game, runs on ZA|THELASTOFUS|PVE. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
How can a player join ZA|THELASTOFUS|PVE?
In the Rust console (F1), enter client.connect 197.245.154.243:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.