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Drill-through Server detail

Pookie's Playground PVP

Online 195.60.167.77:28015 checked 13m ago

Drill-through
FilterServeris Pookie's Playground PVP
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 300
7-day average 0 peak –
Rank #15,388 top 70%
Last wipe 25d ago monthly schedule
Next wipe 8d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 22hThu 5 Nov, 19:00 UTCFW force wipe
36d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 53 on average 42 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 49 on average 59 / 300
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 40 on average 33 / 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average 43 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 36 on average 28 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average 27 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Pookie's Playground PVP wipe?

The force wipe is the only wipe for Pookie's Playground PVP, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 25 days 23 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on Pookie's Playground PVP: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 15 hours in.

Server details

Which location hosts Pookie's Playground PVP?

A region is not published by Pookie's Playground PVP. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 195.60.167.77:28015.

Which Rust version is Pookie's Playground PVP on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Pookie's Playground PVP. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Pookie's Playground PVP, and is it online now?

Pookie's Playground PVP reports online at the current check. About 13 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Pookie's Playground PVP perform well?

Server fps averaged 30 over the last 48 hours, with a floor of 17. Entity count reached 125,714, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,144 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Pookie's Playground PVP's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Player slots: 300; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Pookie's Playground PVP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Pookie's Playground PVP?

The following Rust Server Analytics lists count Pookie's Playground PVP among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Pookie's Playground PVP hold in the server rankings?

The seven-day player-hours rank for Pookie's Playground PVP is #15,388, inside the top 70% of all ranked servers.

What is the population of Pookie's Playground PVP?

Of 300 slots, 0 are filled on Pookie's Playground PVP at this refresh. The population has averaged 0 players over seven days.

Settings

What are the settings on Pookie's Playground PVP, and its rules?

No gather rate is given in the name of Pookie's Playground PVP. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Pookie's Playground PVP: which one is it?

The game generates a procedural map of size 4,500 with seed 824135969 for Pookie's Playground PVP. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Pookie's Playground PVP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.60.167.77:28015. https://discord.com/invite/CqYHrfvs is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Player slots: 300.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.