Happy, Nomad
Online 193.227.129.3:28080 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 33 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 31 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 30 / 200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 33 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 17 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 27 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Happy, Nomad: what is it?
Once a month Happy, Nomad wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 11 hours. A monthly wipe schedule is published in its tags.
On Happy, Nomad, what happens on wipe day?
The average busiest count over recent wipes is 4 players. 2 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Happy, Nomad?
A region is not published by Happy, Nomad. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 193.227.129.3:28080 is its address.
What Rust build does Happy, Nomad run?
The platform is Windows, with Rust network protocol 2635 and build 167398 running on Happy, Nomad. Your game must match the protocol to join, and Steam applies that update.
What uptime does Happy, Nomad show, and is it up?
Happy, Nomad reports online at the current check. The uptime it reports puts the last restart at about 27 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Happy, Nomad perform well?
The 48-hour average was 136 server fps; the low was 112. Entity count reached 106,076, covering buildings, deployables and the rest of the world. Peak memory was 3,826 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Happy, Nomad be read?
Tags from Happy, Nomad, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Happy, Nomad?
Among the Rust Server Analytics lists Happy, Nomad fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Happy, Nomad compare?
The seven-day player-hours rank for Happy, Nomad is #7,249, inside the top 33% of all ranked servers.
How many players does Happy, Nomad carry?
Population at the current refresh: 0 players on Happy, Nomad, against 50 slots. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 08:00 UTC with 0 players.
Settings
How is Happy, Nomad configured, and what rules apply?
No gather rate is given in the name of Happy, Nomad. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Happy, Nomad?
Happy, Nomad uses a procedural map of size 4,250 with seed 1083919480, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Happy, Nomad?
In the Rust console (F1), enter client.connect 193.227.129.3:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.