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Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an

Offline 191.101.30.230:28080 checked 23d ago

Drill-through
FilterServeris Rust Holidays #1st - PvE - Skill Tree/Eve…
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,949 top 71%
Last wipe 27d ago monthly schedule
Next wipe 7d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 9hThu 5 Nov, 19:00 UTCFW force wipe
35d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 2 – running 0
Tue 29 Sep, 18:18 UTC29d ago 2 held half 2 days 0
Sat 26 Sep, 20:05 UTC32d ago 1 halved by day 1 2.9 days 0
Fri 25 Sep, 23:56 UTC33d ago 1 – 0.8 days 0
Fri 25 Sep, 13:26 UTC33d ago 1 – 0.4 days 0
Tue 15 Sep, 01:45 UTC44d ago 1 halved by day 1 10.5 days 0
Sun 13 Sep, 15:23 UTC45d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 27 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 29 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average 24 / 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 32 / 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 29 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 13 / 100

Quick answers

from the figures on this page

Wipe data

When does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an wipe?

With the force wipe, once a month, Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 15 hours ago. Its tags state a wipe schedule of one month.

On Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 16 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

Which location hosts Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

No region appears in what Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 191.101.30.230:28080 is its address.

Which Rust version is Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an on?

Rust network protocol 2634 and build 166652 on Windows is the setup for Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an. Joining requires the same protocol on your game; Steam handles the update.

Is Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an up, and how steady is its uptime?

Last seen 23 days 1 hours ago, Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

These Rust Server Analytics lists include Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an hold in the server rankings?

Player hours for the last seven days place Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an at #15,949, in the top 71% of the ranked field.

How many players does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an carry?

No response from Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an at the latest check, with a last sighting 23 days 1 hours ago.

Map and rules

How is Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an configured, and what rules apply?

Gather rate is not mentioned in the name of Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an: which one is it?

A procedural map of size 3,500 with seed 481981, generated by the game, runs on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 191.101.30.230:28080. Find it online at https://discord.com/invite/f8msecxhjE.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.