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Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10

Online 185.207.214.25:20000 checked 11m ago

Drill-through
FilterServeris Magic Rust #6 — Modded 2x (Solo/Duo/Trio)…
Attributes
2x trio weekly wipes moddedoxide
Last refreshed
Players now 318/ 340
7-day average 88 peak 374
Rank #199 top 0.9%
Last wipe 1d ago weekly schedule
Next wipe 5d 16h Mon 2 Nov, 10:03 UTC
Capacity 94% full · 2 in queue

Players

average and peak, with its wipes marked
AveragePeakWipe
010020030040018:0003:0012:0022:0007:0016:00Wiped Mon 26 Oct, 10:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608018:0003:0012:0022:0007:0016:00Wiped Mon 26 Oct, 10:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.9% of all ranked servers, and #21 of the trio servers (top 3%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:03 UTC, in 5d 16h. Every Monday at 10:03 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak237players, last three wipes
crowd held20%else halves by day 3.5

Coming wipes

InWhen, UTCKind
5d 16hMon 2 Nov, 10:03 UTCits own
9d 1hThu 5 Nov, 19:00 UTCFW force wipe
12d 16hMon 9 Nov, 10:03 UTCits own
19d 16hMon 16 Nov, 10:03 UTCits own
26d 16hMon 23 Nov, 10:03 UTCits own
33d 16hMon 30 Nov, 10:03 UTCits own
37d 1hThu 3 Dec, 19:00 UTCFW force wipe
40d 16hMon 7 Dec, 10:03 UTCits own

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 236, 8 hours in, with 56 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:03 UTC1d ago – – running 15
Mon 19 Oct, 10:01 UTC8d ago 236+56 queue halved by day 4 7 days 8
Mon 12 Oct, 10:03 UTC15d ago 236+62 queue halved by day 3 7 days 8
Mon 5 Oct, 10:02 UTC22d ago 239+60 queue halved by day 3 7 days 122
Mon 28 Sep, 10:01 UTC29d ago 237+55 queue held half 7 days 6
Mon 21 Sep, 10:01 UTC36d ago 237+67 queue halved by day 4 7 days 12
Mon 14 Sep, 10:01 UTC43d ago 257+63 queue halved by day 4 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 237 on average 230 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 231 on average 224 / 250
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 87 on average 418 / 500
[EU] Stevious 2x | Solo/Duo/Trio | 22/10 EU · trio · 2x · weekly · 68 on average 15 / 150
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 63 on average 68 / 200
Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 57 on average 27 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10: what is it?

On Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 the wipe rhythm is every Monday at 10:03 UTC. Monday 2 November at 10:03 UTC is the date the next wipe falls on. The world now in play was created 31 hours ago. The tags list a wipe schedule of one week.

Wipe day on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10: what should you expect?

The average busiest count over recent wipes is 237 players. On the latest wipe 56 more waited in the queue as the crowd peaked 8 hours after the wipe. Above half that peak until the next wipe held in 20% of recent wipes. In the other cases the crowd dropped below half by day 3.5.

Server

In which region does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 sit?

Without a region tag, Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.207.214.25:20000 is its address.

Which Rust version is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on?

On Windows, Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, and is it online now?

The current status of Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is online. The uptime it reports puts the last restart at about 11 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 perform well?

The 48-hour average was 47 server fps; the low was 16. At its highest the entity count was 340,779, including buildings, deployables and all else. Peak memory was 8,192 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 be read?

Tags from Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp340 (Max players): 340 slots in total; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; jp5 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

The following Rust Server Analytics lists count Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 50+ on average.

By whom is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 run?

The same operator most likely runs Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 and the 35 other servers we track that also publish a magicrust.gg hostname.

Population

Against other Rust servers, how does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 compare?

On player hours over seven days, Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 ranks #199, within the top 0.9% of ranked servers. Within the trio segment, its position is #21.

At what level does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 run its population?

318 players occupy 340 slots on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, and 2 wait in the queue. Seven-day figures: an average of 88 players and a peak of 374. The 48-hour peak window is 14:00 UTC, at an average of 368 players.

Map and rules

What settings and rules does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 use?

Gather at 2x on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, according to the server name. A maximum of 3 players per group is set (trio). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

The game generates a procedural map of size 4,000 with seed 1337 for Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Baйп был 1д нaзaд.

How to join

What is the way onto Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?

In the Rust console (F1), enter client.connect 185.207.214.25:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://magicrust.gg/serv6 is its website.

Server tags

what each one means

Published as mp340,ptrak,jp5,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp340
Max players 340 slots in total.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Other

jp5
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.