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Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.22:10000 checked 10m ago

Drill-through
FilterServeris Magic Rust #7 — Modded 2x (Solo/Duo/Trio)…
Attributes
2x trio weekly wipes moddedoxide
Last refreshed
Players now 85/ 130
7-day average 178 peak 585
Rank #70 top 0.3%
Last wipe 6d ago weekly schedule
Next wipe 15h Fri 30 Oct, 10:01 UTC
Capacity 65% full

Players

average and peak, with its wipes marked
AveragePeak
05010015020019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15010015020020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.3% of all ranked servers, and #7 of the trio servers (top 1%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 15h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak504players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
15hFri 30 Oct, 10:01 UTCits own
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
7d 15hFri 6 Nov, 10:01 UTCits own
14d 15hFri 13 Nov, 10:01 UTCits own
21d 15hFri 20 Nov, 10:01 UTCits own
28d 15hFri 27 Nov, 10:01 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
35d 15hFri 4 Dec, 10:01 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 585, 24 hours in, with 39 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 585+39 queue – running 34
Fri 16 Oct, 10:01 UTC13d ago 515 halved by day 3 7 days 17
Fri 9 Oct, 10:01 UTC20d ago 412 halved by day 3 7 days 36
Fri 2 Oct, 10:01 UTC27d ago 529 halved by day 4 7 days 55
Fri 25 Sep, 10:01 UTC34d ago 439 halved by day 3 7 days 18
Fri 18 Sep, 10:01 UTC41d ago 525 halved by day 3 7 days 28

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 257 on average 16 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 225 on average 827 / 850
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 138 on average 117 / 350
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 65 on average 19 / 200
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 64 on average 396 / 410
Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 58 on average 8 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe?

The wipe rhythm of Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is the date the next wipe falls on. 6 days 8 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, what happens on wipe day?

The average busiest count over recent wipes is 504 players. On the latest wipe 39 more waited in the queue as the crowd peaked 24 hours after the wipe. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server

In which region does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit?

No region tag is published by Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.207.214.22:10000.

What Rust build does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Your game must match the protocol to join, and Steam applies that update.

How reliable is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it online now?

The current status of Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online. The uptime it reports puts the last restart at about 12 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform well?

Server fps averaged 47 over the last 48 hours, with a floor of 19. Entity count reached 304,639, covering buildings, deployables and the rest of the world. At its highest, memory use was 9,152 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий be read?

Tags from Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp130 (Max players): 130 slots in total; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; jp1 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий fits are: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 100+ on average.

Whose server is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

A magicrust.gg hostname is published by Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, as by 35 other servers we track, so one operator most likely runs them all.

Population

Where does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit among Rust servers?

On player hours over seven days, Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий ranks #70, within the top 0.3% of ranked servers. Within the trio segment, its position is #7.

How many players does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий carry?

Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий holds 85 players of its 130 slots as of the latest update. The seven-day mean is 178 players, against a peak of 585. Averaged over 48 hours, activity is highest at 19:00 UTC with 163 players.

Settings

What settings and rules does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий use?

Gather at 2x on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, according to the server name. Groups: trio, capped at 3 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The game generates a procedural map of size 4,000 with seed 1337 for Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called BAЙП ЧEPEЗ 16 Ч..

How to join

How can a player join Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.22:10000. https://magicrust.gg/serv7 is its website.

Server tags

what each one means

Published as mp130,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp130
Max players 130 slots in total.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Other

jp1
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.