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Magic Rust #15 — Modded 2x (No limit) | Pyccкий

Online 185.207.214.27:20000 checked 8m ago

Drill-through
FilterServeris Magic Rust #15 — Modded 2x (No limit) | …
Attributes
2x weekly wipes moddedoxide
Last refreshed
Players now 341/ 360
7-day average 198 peak 589
Rank #54 top 0.2%
Last wipe 3d ago weekly schedule
Next wipe 3d 19h Mon 2 Nov, 10:05 UTC
Capacity 95% full · 19 in queue

Players

average and peak, with its wipes marked
AveragePeak
020040060080015:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:05 UTC, in 3d 19h. Every Monday at 10:05 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak468players, last three wipes
crowd held20%else halves by day 4

Coming wipes

InWhen, UTCKind
3d 19hMon 2 Nov, 10:05 UTCits own
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
10d 19hMon 9 Nov, 10:05 UTCits own
17d 19hMon 16 Nov, 10:05 UTCits own
24d 19hMon 23 Nov, 10:05 UTCits own
31d 19hMon 30 Nov, 10:05 UTCits own
35d 4hThu 3 Dec, 19:00 UTCFW force wipe
38d 19hMon 7 Dec, 10:05 UTCits own

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:05 UTC3d ago 589+129 queue – running 49
Mon 19 Oct, 10:01 UTC10d ago 387+67 queue halved by day 5 7 days 22
Mon 12 Oct, 10:02 UTC17d ago 429+68 queue halved by day 4 7 days 14
Mon 5 Oct, 10:02 UTC24d ago 428+69 queue halved by day 4 7 days 304
Mon 28 Sep, 10:01 UTC31d ago 407+66 queue held half 7 days 17
Mon 21 Sep, 10:01 UTC38d ago 492+70 queue halved by day 4 7 days 16
Mon 14 Sep, 10:01 UTC45d ago 455+68 queue halved by day 5 7 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 316 on average 166 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 280 on average 301 / 1900
РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 57 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average 44 / 100
MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2x EU · groups of 18+ · 2x · weekly · 125 on average 15 / 200
MONDAY x2 | GGRust #2 | Для новичков 2x EU · groups of 300+ · 2x · weekly · 124 on average 176 / 250

Quick answers

from the figures on this page

Wipe cycle

When does Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipe?

On Magic Rust #15 — Modded 2x (No limit) | Pyccкий the wipe rhythm is every Monday at 10:05 UTC. Monday 2 November at 10:05 UTC is the date the next wipe falls on. The current world dates from 3 days 4 hours. The tags list a wipe schedule of one week.

On Magic Rust #15 — Modded 2x (No limit) | Pyccкий, what happens on wipe day?

The average busiest count over recent wipes is 468 players. With 129 more in the queue, the latest wipe peaked 2 hours after the wipe. Recent wipes held the crowd above half that peak until the next wipe in 20% of cases. The fall below half arrived by day 4 when it didn't hold.

Server details

What is the hosting location of Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

No region tag is published by Magic Rust #15 — Modded 2x (No limit) | Pyccкий, but the name points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 185.207.214.27:20000.

Which Rust version is Magic Rust #15 — Modded 2x (No limit) | Pyccкий on?

On Windows, Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does Magic Rust #15 — Modded 2x (No limit) | Pyccкий show, and is it up?

The current status of Magic Rust #15 — Modded 2x (No limit) | Pyccкий is online. Its reported uptime indicates a restart roughly 6 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Magic Rust #15 — Modded 2x (No limit) | Pyccкий stable?

Over 48 hours the average held at 43 server fps, and the minimum was 21. Buildings, deployables and all other world objects brought the entity total to 463,800. Peak memory was 14,835 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Magic Rust #15 — Modded 2x (No limit) | Pyccкий be read?

The game's server browser reads the tags Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes: gmrust (Game mode): Rust survival, standard ruleset; mp360 (Max players): Capacity of 360 slots; ts300 (Group limit): Team size is capped at 300; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; jp5 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Magic Rust #15 — Modded 2x (No limit) | Pyccкий appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Magic Rust #15 — Modded 2x (No limit) | Pyccкий among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Whose server is Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

35 other servers we track publish a magicrust.gg hostname too, and so does Magic Rust #15 — Modded 2x (No limit) | Pyccкий, which points to a shared operator.

Player numbers

Where does Magic Rust #15 — Modded 2x (No limit) | Pyccкий sit among Rust servers?

On player hours over seven days, Magic Rust #15 — Modded 2x (No limit) | Pyccкий ranks #54, within the top 0.2% of ranked servers.

At what level does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run its population?

Population 341 on 360 slots, queue 19: that is Magic Rust #15 — Modded 2x (No limit) | Pyccкий at the latest update. Seven-day figures: an average of 198 players and a peak of 589. Averaged over 48 hours, activity is highest at 15:00 UTC with 560 players.

Map and rules

What are the settings on Magic Rust #15 — Modded 2x (No limit) | Pyccкий, and its rules?

Gather at 2x on Magic Rust #15 — Modded 2x (No limit) | Pyccкий, according to the server name. A maximum of 300 players per group applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий: which one is it?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on Magic Rust #15 — Modded 2x (No limit) | Pyccкий. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: ДЛЯ CЛAБЫX ПK.

How to join

How do you connect to Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.27:20000.

Server tags

what each one means

Published as mp360,ptrak,jp5,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp360
Max players Capacity of 360 slots.
ts300
Group limit Team size is capped at 300.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

jp5
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.