[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |
Online 176.20.131.39:28015 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 45 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 45 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 35 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipe?
With the force wipe, once a month, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.
On [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, what happens on wipe day?
Recent wipes averaged a busiest count of 5 players. Peak population for the latest wipe came 45 hours after it began.
Server details
What is the hosting location of [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
A region is not published by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.20.131.39:28015.
Which Rust version is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | show, and is it up?
As of the latest refresh, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is online. The uptime it reports puts the last restart at about 13 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | perform well?
The 48-hour average was 105 server fps; the low was 78. At its highest the entity count was 151,811, including buildings, deployables and all else. Memory use reached 4,942 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | carry?
gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): Capacity of 25 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
These Rust Server Analytics lists include [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | hold in the server rankings?
Player hours for the last seven days place [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | at #2,570, in the top 12% of the ranked field.
What is the population of [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Population at the current refresh: 3 players on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, against 25 slots. Averaging 1 players across seven days, the server reached a peak of 7. Averaged over 48 hours, activity is highest at 07:00 UTC with 4 players.
Map and rules
How is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | configured, and what rules apply?
No gather rate is given in the name of [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: which one is it?
A procedural map of size 4,500 with seed 93532827, generated by the game, runs on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.20.131.39:28015.