Rust Server Analytics 55,890 players11,751 servers
All servers
Drill-through Server detail

MotoTalon_ RustServer

Offline 170.100.169.208:28015 checked 10d ago

Drill-through
FilterServeris MotoTalon_ RustServer
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,322 top 70%
Last wipe 27d ago monthly schedule
Next wipe 7d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
35d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:05 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 61 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 55 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 35 / 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 18 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 34 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 39 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does MotoTalon_ RustServer wipe?

The force wipe is the only wipe for MotoTalon_ RustServer, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 2 hours ago. The tags carry a monthly wipe schedule.

Wipe day on MotoTalon_ RustServer: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts MotoTalon_ RustServer?

A region is not published by MotoTalon_ RustServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 170.100.169.208:28015.

What Rust build does MotoTalon_ RustServer run?

Rust network protocol 2634 and build 167058 on Linux is the setup for MotoTalon_ RustServer. Your game must match the protocol to join, and Steam applies that update.

What uptime does MotoTalon_ RustServer show, and is it up?

Last seen 10 days 12 hours ago, MotoTalon_ RustServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Tags

What do MotoTalon_ RustServer's tags stand for?

The game's server browser reads the tags MotoTalon_ RustServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature MotoTalon_ RustServer?

Among the Rust Server Analytics lists MotoTalon_ RustServer fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does MotoTalon_ RustServer compare?

Player hours for the last seven days place MotoTalon_ RustServer at #15,322, in the top 70% of the ranked field.

At what level does MotoTalon_ RustServer run its population?

MotoTalon_ RustServer is offline at this refresh; the last contact was 10 days 12 hours ago.

Settings

What are the settings on MotoTalon_ RustServer, and its rules?

No gather rate is given in the name of MotoTalon_ RustServer. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on MotoTalon_ RustServer: which one is it?

MotoTalon_ RustServer uses a procedural map, which the game generates.

How to join

How can a player join MotoTalon_ RustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 170.100.169.208:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,^m,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.