MotoTalon_ RustServer
Offline 170.100.169.208:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:05 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 61 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 55 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 18 / 200 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 34 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 39 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does MotoTalon_ RustServer wipe?
The force wipe is the only wipe for MotoTalon_ RustServer, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 2 hours ago. The tags carry a monthly wipe schedule.
Wipe day on MotoTalon_ RustServer: what should you expect?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts MotoTalon_ RustServer?
A region is not published by MotoTalon_ RustServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 170.100.169.208:28015.
What Rust build does MotoTalon_ RustServer run?
Rust network protocol 2634 and build 167058 on Linux is the setup for MotoTalon_ RustServer. Your game must match the protocol to join, and Steam applies that update.
What uptime does MotoTalon_ RustServer show, and is it up?
Last seen 10 days 12 hours ago, MotoTalon_ RustServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Tags
What do MotoTalon_ RustServer's tags stand for?
The game's server browser reads the tags MotoTalon_ RustServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature MotoTalon_ RustServer?
Among the Rust Server Analytics lists MotoTalon_ RustServer fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does MotoTalon_ RustServer compare?
Player hours for the last seven days place MotoTalon_ RustServer at #15,322, in the top 70% of the ranked field.
At what level does MotoTalon_ RustServer run its population?
MotoTalon_ RustServer is offline at this refresh; the last contact was 10 days 12 hours ago.
Settings
What are the settings on MotoTalon_ RustServer, and its rules?
No gather rate is given in the name of MotoTalon_ RustServer. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on MotoTalon_ RustServer: which one is it?
MotoTalon_ RustServer uses a procedural map, which the game generates.
How to join
How can a player join MotoTalon_ RustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 170.100.169.208:28015.