Combat Arena - Staging
Offline NA · us 167.94.99.250:28115 checked 3h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:07 UTC7h ago | – | – | – | 0 |
| Tue 27 Oct, 08:07 UTC11h ago | – | – | – | 0 |
| Tue 27 Oct, 04:07 UTC15h ago | – | – | – | 0 |
| Tue 27 Oct, 00:07 UTC19h ago | – | – | – | 0 |
| Mon 26 Oct, 20:07 UTC23h ago | – | – | – | 0 |
| Mon 26 Oct, 16:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 12:11 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 08:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 04:07 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 00:07 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 20:07 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 16:08 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 12:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 08:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 04:07 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 00:07 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 20:07 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 16:07 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 12:07 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 04:07 UTC3d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Raid Simulator 2.0 (Raidsim) | NA · groups of 100+ · 25 on average | 32 / 150 |
| UKN.GG - US Training Grounds - Main | NA · groups of 500+ · 21 on average | 17 / 250 |
| UKN.GG - US Training Grounds - Medium III | NA · groups of 500+ · 5 on average | 1 / 150 |
| NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | NA · groups of 10+ · 3 on average | 5 / 200 |
| Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars | NA · groups of 8+ · 2 on average | 3 / 100 |
| Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 100000+ · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does Combat Arena - Staging wipe?
With a new world every few hours, Combat Arena - Staging runs no wipe schedule: those resets are not wipes.
Server
In which region does Combat Arena - Staging sit?
In North America, by its NA tag, sits Combat Arena - Staging; the region code is us. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 167.94.99.250:28115.
Which Rust version is Combat Arena - Staging on?
On Linux, Combat Arena - Staging runs Rust network protocol 2635 and build 169310. Joining requires the same protocol on your game; Steam handles the update.
Is Combat Arena - Staging up, and how steady is its uptime?
Offline at this refresh: Combat Arena - Staging, last seen 3 hours ago. About 3 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.
What performance does Combat Arena - Staging show?
Server fps averaged 30 over the last 48 hours, with a floor of 30. Buildings, deployables and all other world objects brought the entity total to 4,000. Memory use reached 1,777 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Combat Arena - Staging be read?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169310 (Build): Game build: 169310; ptrak (Networking): Network layer: RakNet, Rust's default; $rus (Region code): Its region code is us; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Loot is provided for aim and PvP practice; ^i (Battlefield): Quick PvP with kits and generous rates; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser are the tags Combat Arena - Staging publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Combat Arena - Staging?
The following Rust Server Analytics lists count Combat Arena - Staging among their servers: Modded Rust servers: live data, Rust aim training servers, Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
What position does Combat Arena - Staging hold in the server rankings?
Combat Arena - Staging holds #15,383 on seven-day player hours and #1,552 in North America, inside the top 70% of the ranked field.
How many players does Combat Arena - Staging carry?
The last sighting of Combat Arena - Staging was 3 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.
Map and rules
How is Combat Arena - Staging configured, and what rules apply?
The name of Combat Arena - Staging does not state a gather rate. The default group cap of 8 players applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Combat Arena - Staging: which one is it?
A procedural map of size 5,000 with seed 1731636953, generated by the game, runs on Combat Arena - Staging. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
How do you connect to Combat Arena - Staging?
In the Rust console (F1), enter client.connect 167.94.99.250:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://combatarena.gg is its website.