Void's Vibe Coding - Script Testing
Offline 162.244.125.185:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 28 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 30 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 23 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 30 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 38 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 12 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Void's Vibe Coding - Script Testing wipe?
The estimate for Void's Vibe Coding - Script Testing's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 53 days 22 hours. A monthly wipe schedule is published in its tags.
Server
In which region does Void's Vibe Coding - Script Testing sit?
No region is published by Void's Vibe Coding - Script Testing. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 162.244.125.185:28015.
What Rust build does Void's Vibe Coding - Script Testing run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on Void's Vibe Coding - Script Testing. Joining requires the same protocol on your game; Steam handles the update.
Is Void's Vibe Coding - Script Testing up, and how steady is its uptime?
Last seen 40 days 12 hours ago, Void's Vibe Coding - Script Testing now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Void's Vibe Coding - Script Testing be read?
The game's server browser reads the tags Void's Vibe Coding - Script Testing publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp350 (Max players): Player slots: 350; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Void's Vibe Coding - Script Testing?
The following Rust Server Analytics lists count Void's Vibe Coding - Script Testing among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does Void's Vibe Coding - Script Testing compare?
The seven-day player-hours rank for Void's Vibe Coding - Script Testing is #15,490, inside the top 69% of all ranked servers.
What is the population of Void's Vibe Coding - Script Testing?
Void's Vibe Coding - Script Testing is offline at this refresh; the last contact was 40 days 12 hours ago.
Settings
How is Void's Vibe Coding - Script Testing configured, and what rules apply?
Gather rate is not mentioned in the name of Void's Vibe Coding - Script Testing. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Void's Vibe Coding - Script Testing?
Void's Vibe Coding - Script Testing uses a procedural map of size 4,500 with seed 1646099129, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Void's Vibe Coding - Script Testing?
In the Rust console (F1), enter client.connect 162.244.125.185:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.