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Drill-through Server detail

Japan Tokyo - Vanilla PvE|JP|Beginner

Online EA 162.222.17.4:30000 checked 9m ago

Drill-through
FilterServeris Japan Tokyo - Vanilla PvE|JP|Beginner
Attributes
vanillamoddedcarbonpve
Last refreshed
Players now 22/ 100
7-day average 34 peak 85
Rank #500 top 2% · #15 in EA
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 22% full

Players

average and peak, with its wipes marked
AveragePeak
02040608010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak201players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC27d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue – 0.5 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 57 / 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 45 / 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 30 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 13 / 88
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~ EA · groups of 16+ · 14 on average 9 / 100
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 EA · groups of 8+ · 13 on average 17 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Japan Tokyo - Vanilla PvE|JP|Beginner: what is it?

With too few of its wipes on record, Japan Tokyo - Vanilla PvE|JP|Beginner's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days ago.

Wipe day on Japan Tokyo - Vanilla PvE|JP|Beginner: what should you expect?

Recent wipes averaged a busiest count of 201 players. With 78 more in the queue, the latest wipe peaked 5 hours after the wipe.

Server details

What is the hosting location of Japan Tokyo - Vanilla PvE|JP|Beginner?

The EA tag on Japan Tokyo - Vanilla PvE|JP|Beginner lists it in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 162.222.17.4:30000.

What Rust build does Japan Tokyo - Vanilla PvE|JP|Beginner run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Japan Tokyo - Vanilla PvE|JP|Beginner. The protocol has to match before you can join; Steam updates it automatically.

Is Japan Tokyo - Vanilla PvE|JP|Beginner up, and how steady is its uptime?

The current status of Japan Tokyo - Vanilla PvE|JP|Beginner is online. Its reported uptime indicates a restart roughly 10 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Japan Tokyo - Vanilla PvE|JP|Beginner perform well?

Server fps averaged 30 over the last 48 hours, with a floor of 29. At its highest the entity count was 436,141, including buildings, deployables and all else. Peak memory was 10,660 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Japan Tokyo - Vanilla PvE|JP|Beginner carry?

The game's server browser reads the tags Japan Tokyo - Vanilla PvE|JP|Beginner publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): East Asia is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Japan Tokyo - Vanilla PvE|JP|Beginner?

These Rust Server Analytics lists include Japan Tokyo - Vanilla PvE|JP|Beginner: Beginner-tagged Rust servers, ranked, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Whose server is Japan Tokyo - Vanilla PvE|JP|Beginner?

The same operator most likely runs Japan Tokyo - Vanilla PvE|JP|Beginner and the 3 other servers we track that also publish a japantokyo.jp hostname.

Player numbers

What position does Japan Tokyo - Vanilla PvE|JP|Beginner hold in the server rankings?

Japan Tokyo - Vanilla PvE|JP|Beginner holds #500 on seven-day player hours and #15 in Asia, inside the top 2% of the ranked field.

How many players does Japan Tokyo - Vanilla PvE|JP|Beginner carry?

Of 100 slots, 22 are filled on Japan Tokyo - Vanilla PvE|JP|Beginner at this refresh. Seven-day figures: an average of 34 players and a peak of 85. The 48-hour peak window is 12:00 UTC, at an average of 66 players.

Map and rules

What are the settings on Japan Tokyo - Vanilla PvE|JP|Beginner, and its rules?

No gather rate is given in the name of Japan Tokyo - Vanilla PvE|JP|Beginner. Players per group: up to 16. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Japan Tokyo - Vanilla PvE|JP|Beginner?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Japan Tokyo - Vanilla PvE|JP|Beginner. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

Connection

What is the way onto Japan Tokyo - Vanilla PvE|JP|Beginner?

In the Rust console (F1), enter client.connect 162.222.17.4:30000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/AH7FXJ2Xet.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.