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Drill-through Server detail

[AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep

Online OC 157.211.6.163:28015 checked 12m ago

Drill-through
FilterServeris [AU] TMRust WA | 2x | Offline Protection …
Attributes
2x monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 1 peak 6
Rank #3,880 top 17% · #102 in OC
Last wipe 27d ago monthly schedule
Next wipe 7d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 48% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap25.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 9hThu 5 Nov, 19:00 UTCFW force wipe
35d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 27 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:24 UTC2d ago 2 – running 2
Thu 1 Oct, 19:44 UTC FW27d ago 2 held half 25.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 8 on average 11 / 100
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BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average 5 / 50
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average 13 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep wipe?

The force wipe is the only wipe for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 27 days 13 hours ago. The tags carry a monthly wipe schedule.

Wipe day on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep: what should you expect?

Recent wipes averaged a busiest count of 2 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

The OC tag on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep lists it in Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.211.6.163:28015 is its address.

What Rust build does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, and is it online now?

The current status of [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is online. About 12 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep show?

Server fps averaged 59 over the last 48 hours, with a floor of 56. Buildings, deployables and all other world objects brought the entity total to 162,828. At its highest, memory use was 4,446 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep be read?

The game's server browser reads the tags [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): Its browser listing sits in Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep fits are: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

Where does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep sit among Rust servers?

Ranked on seven-day player hours, [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep is #3,880 overall and #102 in Oceania, within the top 17% of ranked servers.

At what level does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep run its population?

Population at the current refresh: 0 players on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, against 100 slots. The seven-day mean is 1 players, against a peak of 6. The 48-hour peak window is 11:00 UTC, at an average of 2 players.

Settings

What settings and rules does [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep use?

Gather at 2x on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep, according to the server name. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

A procedural map of size 4,300 with seed 411185116, generated by the game, runs on [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto [AU] TMRust WA | 2x | Offline Protection | PVP | 50% Upkeep?

In the Rust console (F1), enter client.connect 157.211.6.163:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://ruststats.tillzmatt.online is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

OC
Oceania Its browser listing sits in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.