Holidays - PvE - It's a Holiday all Year
Online 147.124.192.191:28080 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:10 UTC18d ago | 4 | – | running | 0 |
| Fri 2 Oct, 10:46 UTC26d ago | 0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 43 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 55 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32 / 200 |
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 32 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 3 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 39 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does Holidays - PvE - It's a Holiday all Year wipe?
The force wipe is the only wipe for Holidays - PvE - It's a Holiday all Year, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 11 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on Holidays - PvE - It's a Holiday all Year: what should you expect?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 5 hours in.
Server
What is the hosting location of Holidays - PvE - It's a Holiday all Year?
No region appears in what Holidays - PvE - It's a Holiday all Year publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 147.124.192.191:28080.
Which Rust version is Holidays - PvE - It's a Holiday all Year on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Holidays - PvE - It's a Holiday all Year. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Holidays - PvE - It's a Holiday all Year show, and is it up?
Holidays - PvE - It's a Holiday all Year reports online at the current check. Its reported uptime indicates a restart roughly 38 hours ago. Uptime over the last full days (7) was 99%, or 166 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Holidays - PvE - It's a Holiday all Year show?
Over 48 hours the average held at 100 server fps, and the minimum was 70. Buildings, deployables and all other world objects brought the entity total to 70,160. Peak memory was 3,015 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Holidays - PvE - It's a Holiday all Year be read?
The game's server browser reads the tags Holidays - PvE - It's a Holiday all Year publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Holidays - PvE - It's a Holiday all Year?
The following Rust Server Analytics lists count Holidays - PvE - It's a Holiday all Year among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does Holidays - PvE - It's a Holiday all Year compare?
On player hours over seven days, Holidays - PvE - It's a Holiday all Year ranks #12,928, within the top 58% of ranked servers.
At what level does Holidays - PvE - It's a Holiday all Year run its population?
Holidays - PvE - It's a Holiday all Year holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.
Map and rules
What are the settings on Holidays - PvE - It's a Holiday all Year, and its rules?
No gather rate is given in the name of Holidays - PvE - It's a Holiday all Year. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Holidays - PvE - It's a Holiday all Year: which one is it?
A procedural map of size 3,500 with seed 481981, generated by the game, runs on Holidays - PvE - It's a Holiday all Year. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Holidays - PvE - It's a Holiday all Year?
In the Rust console (F1), enter client.connect 147.124.192.191:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/f8msecxhjE.