AUS PVE Zombieland
Online OC 144.6.251.59:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 17 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 5 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 11 / 100 |
| BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 6 / 50 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 6 / 50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 2 / 30 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for AUS PVE Zombieland: what is it?
With the force wipe, once a month, AUS PVE Zombieland wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 15 hours. A monthly wipe schedule is published in its tags.
Wipe day on AUS PVE Zombieland: what should you expect?
The average busiest count over recent wipes is 6 players. The highest player count on the latest wipe arrived 38 hours in.
Server details
What is the hosting location of AUS PVE Zombieland?
The OC tag on AUS PVE Zombieland lists it in Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 144.6.251.59:28015 is its address.
What Rust build does AUS PVE Zombieland run?
Rust network protocol 2635 and build 168909 on Linux is the setup for AUS PVE Zombieland. Joining requires the same protocol on your game; Steam handles the update.
How reliable is AUS PVE Zombieland, and is it online now?
As of the latest refresh, AUS PVE Zombieland is online. Its reported uptime indicates a restart roughly 15 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does AUS PVE Zombieland show?
Server fps averaged 43 over the last 48 hours, with a floor of 25. Entity count reached 121,131, covering buildings, deployables and the rest of the world. Peak memory was 4,660 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do AUS PVE Zombieland's tags stand for?
Tags from AUS PVE Zombieland, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; OC (Oceania): Oceania is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does AUS PVE Zombieland appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include AUS PVE Zombieland: Best Australian and Oceania Rust servers, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does AUS PVE Zombieland hold in the server rankings?
For player hours over the last seven days, AUS PVE Zombieland places #3,557 globally and #93 in Oceania, in the top 16% of all ranked servers.
At what level does AUS PVE Zombieland run its population?
Population at the current refresh: 2 players on AUS PVE Zombieland, against 50 slots. The seven-day mean is 1 players, against a peak of 5. Averaged over 48 hours, activity is highest at 11:00 UTC with 2 players.
Map and rules
How is AUS PVE Zombieland configured, and what rules apply?
No gather rate is given in the name of AUS PVE Zombieland. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on AUS PVE Zombieland: which one is it?
The game generates a procedural map of size 4,250 with seed 120196201 for AUS PVE Zombieland. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto AUS PVE Zombieland?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.6.251.59:28015. https://aus.schuu.net is its website.