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PotatoServer.Live | PvE RPG Zombies & Bosses

Offline 144.202.49.95:28015 checked 1d ago

Drill-through
FilterServeris PotatoServer.Live | PvE RPG Zombies & Bosses
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,426 top 69%
Last wipe 18d ago monthly schedule
Next wipe 8d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0022:0000:0003:0005:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0022:0000:0003:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap23.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
8d 0hThu 5 Nov, 19:00 UTCFW force wipe
36d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC18d ago 2 – running 0
Wed 16 Sep, 10:10 UTC42d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average 45 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average 40 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 32 / 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 45 / 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 35 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 23 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does PotatoServer.Live | PvE RPG Zombies & Bosses wipe?

With the force wipe, once a month, PotatoServer.Live | PvE RPG Zombies & Bosses wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 13 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on PotatoServer.Live | PvE RPG Zombies & Bosses: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

What is the hosting location of PotatoServer.Live | PvE RPG Zombies & Bosses?

No region is published by PotatoServer.Live | PvE RPG Zombies & Bosses. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 144.202.49.95:28015.

What Rust build does PotatoServer.Live | PvE RPG Zombies & Bosses run?

Rust network protocol 2634 and build 167398 on Linux is the setup for PotatoServer.Live | PvE RPG Zombies & Bosses. Your game must match the protocol to join, and Steam applies that update.

How reliable is PotatoServer.Live | PvE RPG Zombies & Bosses, and is it online now?

Offline at this refresh: PotatoServer.Live | PvE RPG Zombies & Bosses, last seen 34 hours ago. The uptime it reports puts the last restart at about 46 hours ago. 91% uptime over the last 7 full days, equal to 153 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does PotatoServer.Live | PvE RPG Zombies & Bosses perform well?

The 48-hour average was 94 server fps; the low was 81. Buildings, deployables and all other world objects brought the entity total to 113,699. Peak memory was 4,369 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do PotatoServer.Live | PvE RPG Zombies & Bosses's tags stand for?

The game's server browser reads the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^r (Roleplay): A server built around roleplay; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature PotatoServer.Live | PvE RPG Zombies & Bosses?

Among the Rust Server Analytics lists PotatoServer.Live | PvE RPG Zombies & Bosses fits are: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does PotatoServer.Live | PvE RPG Zombies & Bosses compare?

Player hours for the last seven days place PotatoServer.Live | PvE RPG Zombies & Bosses at #15,426, in the top 69% of the ranked field.

What is the population of PotatoServer.Live | PvE RPG Zombies & Bosses?

The last sighting of PotatoServer.Live | PvE RPG Zombies & Bosses was 34 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.

Map and rules

How is PotatoServer.Live | PvE RPG Zombies & Bosses configured, and what rules apply?

Gather rate is not mentioned in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for PotatoServer.Live | PvE RPG Zombies & Bosses?

A procedural map of size 4,500 with seed 6738, generated by the game, runs on PotatoServer.Live | PvE RPG Zombies & Bosses. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to PotatoServer.Live | PvE RPG Zombies & Bosses?

In the Rust console (F1), enter client.connect 144.202.49.95:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://PotatoServer.Live is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^r
Roleplay A server built around roleplay.
^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.