PotatoServer.Live | PvE RPG Zombies & Bosses
Offline 144.202.49.95:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC18d ago | 2 | – | running | 0 |
| Wed 16 Sep, 10:10 UTC42d ago | 2 | halved by day 1 | 23.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 45 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 45 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 35 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does PotatoServer.Live | PvE RPG Zombies & Bosses wipe?
With the force wipe, once a month, PotatoServer.Live | PvE RPG Zombies & Bosses wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 13 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on PotatoServer.Live | PvE RPG Zombies & Bosses: what should you expect?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server
What is the hosting location of PotatoServer.Live | PvE RPG Zombies & Bosses?
No region is published by PotatoServer.Live | PvE RPG Zombies & Bosses. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 144.202.49.95:28015.
What Rust build does PotatoServer.Live | PvE RPG Zombies & Bosses run?
Rust network protocol 2634 and build 167398 on Linux is the setup for PotatoServer.Live | PvE RPG Zombies & Bosses. Your game must match the protocol to join, and Steam applies that update.
How reliable is PotatoServer.Live | PvE RPG Zombies & Bosses, and is it online now?
Offline at this refresh: PotatoServer.Live | PvE RPG Zombies & Bosses, last seen 34 hours ago. The uptime it reports puts the last restart at about 46 hours ago. 91% uptime over the last 7 full days, equal to 153 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does PotatoServer.Live | PvE RPG Zombies & Bosses perform well?
The 48-hour average was 94 server fps; the low was 81. Buildings, deployables and all other world objects brought the entity total to 113,699. Peak memory was 4,369 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do PotatoServer.Live | PvE RPG Zombies & Bosses's tags stand for?
The game's server browser reads the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^r (Roleplay): A server built around roleplay; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature PotatoServer.Live | PvE RPG Zombies & Bosses?
Among the Rust Server Analytics lists PotatoServer.Live | PvE RPG Zombies & Bosses fits are: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does PotatoServer.Live | PvE RPG Zombies & Bosses compare?
Player hours for the last seven days place PotatoServer.Live | PvE RPG Zombies & Bosses at #15,426, in the top 69% of the ranked field.
What is the population of PotatoServer.Live | PvE RPG Zombies & Bosses?
The last sighting of PotatoServer.Live | PvE RPG Zombies & Bosses was 34 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.
Map and rules
How is PotatoServer.Live | PvE RPG Zombies & Bosses configured, and what rules apply?
Gather rate is not mentioned in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for PotatoServer.Live | PvE RPG Zombies & Bosses?
A procedural map of size 4,500 with seed 6738, generated by the game, runs on PotatoServer.Live | PvE RPG Zombies & Bosses. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to PotatoServer.Live | PvE RPG Zombies & Bosses?
In the Rust console (F1), enter client.connect 144.202.49.95:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://PotatoServer.Live is its website.