STAG-Server
Offline 136.243.93.125:28085 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 15:16 UTC29d ago | 2 | – | running | 0 |
| Mon 28 Sep, 19:10 UTC30d ago | 2 | – | 0.8 days | 0 |
| Sat 26 Sep, 12:19 UTC32d ago | 1 | held half | 2.3 days | 0 |
| Tue 22 Sep, 16:28 UTC36d ago | 1 | halved by day 1 | 3.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 36 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 38 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 34 / 200 |
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 40 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 8 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 44 / 100 |
Quick answers
from the figures on this pageWipe data
When does STAG-Server wipe?
Once a month STAG-Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 29 days 13 hours ago the current world was made. The tags carry a monthly wipe schedule.
On STAG-Server, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server
Which location hosts STAG-Server?
No region appears in what STAG-Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 136.243.93.125:28085 is its address.
Which Rust version is STAG-Server on?
On Windows, STAG-Server runs Rust network protocol 2634 and build 166493. Joining requires the same protocol on your game; Steam handles the update.
What uptime does STAG-Server show, and is it up?
Last seen 27 days 11 hours ago, STAG-Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 19 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on STAG-Server carry?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166493 (Build): The game build is 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon are the tags STAG-Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does STAG-Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists STAG-Server fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does STAG-Server sit among Rust servers?
On player hours over seven days, STAG-Server ranks #16,275, within the top 69% of ranked servers.
What is the population of STAG-Server?
No response from STAG-Server at the latest check, with a last sighting 27 days 11 hours ago.
Map and rules
What are the settings on STAG-Server, and its rules?
No gather rate is given in the name of STAG-Server. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.
The map on STAG-Server: which one is it?
STAG-Server uses a procedural map of size 5,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Dead Shore.
How to join
How do you connect to STAG-Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.243.93.125:28085. Find it online at https://discord.com/invite/9aWNKZnjUb.