IRONBARK CREEK AU
Online 103.15.237.153:28015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, and #334 of the quad servers (top 41%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:33 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 2 / 50 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 11 / 140 |
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 22 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 9 / 200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 7 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for IRONBARK CREEK AU: what is it?
Once a month IRONBARK CREEK AU wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 9 hours ago. A monthly wipe schedule is published in its tags.
Wipe day on IRONBARK CREEK AU: what should you expect?
Across recent wipes the busiest point averaged 3 players. 10 hours after the latest wipe the crowd peaked.
Server details
In which region does IRONBARK CREEK AU sit?
No region tag is published by IRONBARK CREEK AU, but the name points to Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 103.15.237.153:28015.
Which Rust version is IRONBARK CREEK AU on?
Rust network protocol 2635 and build 168909 on Linux is the setup for IRONBARK CREEK AU. Joining requires the same protocol on your game; Steam handles the update.
What uptime does IRONBARK CREEK AU show, and is it up?
As of the latest refresh, IRONBARK CREEK AU is online. The uptime it reports puts the last restart at about 12 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.
What performance does IRONBARK CREEK AU show?
Server fps averaged 209 over the last 48 hours, with a floor of 152. At its highest the entity count was 69,048, including buildings, deployables and all else. Memory use reached 3,834 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on IRONBARK CREEK AU be read?
Tags from IRONBARK CREEK AU, as read by the game's server browser, are: gmsoftcore (Game mode): The lighter ruleset, softcore; mp125 (Max players): Player slots: 125; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature IRONBARK CREEK AU?
These Rust Server Analytics lists include IRONBARK CREEK AU: Best Australian and Oceania Rust servers, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Population
What position does IRONBARK CREEK AU hold in the server rankings?
The seven-day player-hours rank for IRONBARK CREEK AU is #5,260, inside the top 24% of all ranked servers. In the quad peer group, the rank is #334.
What is the population of IRONBARK CREEK AU?
IRONBARK CREEK AU holds 0 players of its 125 slots as of the latest update. The seven-day mean is 0 players, against a peak of 3. The 48-hour peak window is 09:00 UTC, at an average of 2 players.
Settings
What settings and rules does IRONBARK CREEK AU use?
No gather rate is given in the name of IRONBARK CREEK AU. Up to 4 players can form a group (quad). softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for IRONBARK CREEK AU?
IRONBARK CREEK AU uses a procedural map of size 3,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join IRONBARK CREEK AU?
In the Rust console (F1), enter client.connect 103.15.237.153:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.