[DEV] RustyCabin PVE
Online EU 98.128.242.189:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:34 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | – | 0.7 days | 0 |
| Sat 19 Sep, 11:36 UTC40d ago | 1 | halved by day 2 | 12.3 days | 1 |
| Tue 15 Sep, 19:23 UTC43d ago | 1 | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 195 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 57 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 43 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 25 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 20 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 28 on average | 20 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does [DEV] RustyCabin PVE wipe?
The next wipe on [DEV] RustyCabin PVE cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 2 hours ago the current world was made.
Wipe day on [DEV] RustyCabin PVE: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1.5 when it didn't hold.
Server
In which region does [DEV] RustyCabin PVE sit?
The EU tag on [DEV] RustyCabin PVE lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 98.128.242.189:28015.
What Rust build does [DEV] RustyCabin PVE run?
The platform is Linux, with Rust network protocol 2634 and build 166494 running on [DEV] RustyCabin PVE. Your game must match the protocol to join, and Steam applies that update.
What uptime does [DEV] RustyCabin PVE show, and is it up?
The current status of [DEV] RustyCabin PVE is online. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Tags
What do [DEV] RustyCabin PVE's tags stand for?
gmvanilla (Game mode): The vanilla survival format; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^r (Roleplay): A server built around roleplay; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is the region it appears under in the browser are the tags [DEV] RustyCabin PVE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [DEV] RustyCabin PVE?
Among the Rust Server Analytics lists [DEV] RustyCabin PVE fits are: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does [DEV] RustyCabin PVE hold in the server rankings?
For player hours over the last seven days, [DEV] RustyCabin PVE places #15,318 globally and #2,558 in Europe, in the top 69% of all ranked servers.
What is the population of [DEV] RustyCabin PVE?
Of 20 slots, 0 are filled on [DEV] RustyCabin PVE at this refresh. The seven-day mean for this server is 0 players.
Map and rules
What are the settings on [DEV] RustyCabin PVE, and its rules?
The name of [DEV] RustyCabin PVE does not state a gather rate. No custom group limit: 8 players is the standard. roleplay is the game mode, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
How to join
What is the way onto [DEV] RustyCabin PVE?
In the Rust console (F1), enter client.connect 98.128.242.189:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.