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Drill-through Server detail

Testing server

Offline 95.26.145.6:28015 checked 41d ago

Drill-through
FilterServeris Testing server
Attributes
teams off moddedoxidehardcore
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,340 no region published
Last wipe 43d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 9 on average 6 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1 / 50
Alone & Afraid OC · no group limit · biweekly · 2 on average 2 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 0 / 100
ShockRust | Blue | NoLimit no group limit · 163 on average 186 / 500

Quick answers

from the figures on this page

Wipe data

When does Testing server wipe?

The rhythm of Testing server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 43 days 4 hours.

Server details

In which region does Testing server sit?

No region appears in what Testing server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.26.145.6:28015.

Which Rust version is Testing server on?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on Testing server. Your game must match the protocol to join, and Steam applies that update.

Is Testing server up, and how steady is its uptime?

The current status is offline for Testing server, with the last sighting 41 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 15 September 2026.

Tags

How should the tags on Testing server be read?

gmhardcore (Game mode): The tougher ruleset, hardcore; mp1 (Max players): Player slots: 1; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags Testing server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Testing server?

The following Rust Server Analytics lists count Testing server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Population

Where does Testing server sit among Rust servers?

The seven-day player-hours rank for Testing server is #13,340, inside the top – of all ranked servers.

How many players does Testing server carry?

Testing server is offline at this refresh; the last contact was 41 days 21 hours ago.

Map and rules

What are the settings on Testing server, and its rules?

The name of Testing server does not state a gather rate. No group limit is made public. It runs hardcore, The hardest mode from Facepunch. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Testing server?

Testing server uses a procedural map, which the game generates.

How to join

What is the way onto Testing server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.145.6:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp1
Max players Player slots: 1.
ts0
Group limit Team play is disabled.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.