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[BR/LATAM] Evolution PVE | Hardcore Zombie Survival

Online SA 131.196.198.143:28019 checked 12m ago

Drill-through
FilterServeris [BR/LATAM] Evolution PVE | Hardcore Zombi…
Attributes
biweekly wipes moddedcarbonhardcore
Last refreshed
Players now 2/ 50
7-day average 2 peak 9
Rank #2,194 top 10% · #83 in SA
Last wipe 13d ago biweekly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 35% in SA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 5

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
14d 6hThu 12 Nov, 21:25 UTCits own
35d 3hThu 3 Dec, 19:00 UTCFW force wipe
42d 6hThu 10 Dec, 21:25 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:25 UTC13d ago 11 – running 1
Thu 1 Oct, 21:20 UTC FW27d ago 12 halved by day 5 14 days 1
Thu 17 Sep, 21:29 UTC41d ago 15 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[LATAM] Vicio Sudamerica Rust SA · groups of 8+ · biweekly · 1 on average 3 / 100
[wipe day] ARENA BR SOLO | VANILLA | LATAM | SA · groups of 8+ · biweekly · 31 on average 6 / 200
[BR] CLT Rustico SOLO/DUO Full Wipe [15/10] SA · groups of 8+ · biweekly · 10 on average 0 / 150
ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL) SA · groups of 8+ · biweekly · 8 on average 4 / 100
FURIA-LATINA VANILLA 26/10 WIPE SA · groups of 8+ · biweekly · 6 on average 1 / 100
RIVAL BR | SOLO ONLY | VANILLA | PREMIUM SA · groups of 8+ · biweekly · 4 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival wipe?

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival follows a wipe rhythm of every 4 weeks on Thursday at 21:25 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 13 days 17 hours ago. A wipe every two weeks is stated in its tags.

Wipe day on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: what should you expect?

The average busiest count over recent wipes is 13 players. The highest player count on the latest wipe arrived 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 5 when it didn't hold.

Server

What is the hosting location of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Its SA tag puts [BR/LATAM] Evolution PVE | Hardcore Zombie Survival in South America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 131.196.198.143:28019.

Which Rust version is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival show, and is it up?

The current status of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is online. About 4 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival perform well?

The 48-hour average was 29 server fps; the low was 14. At its highest the entity count was 117,050, including buildings, deployables and all else. Memory use reached 5,617 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival carry?

The game's server browser reads the tags [BR/LATAM] Evolution PVE | Hardcore Zombie Survival publishes: gmhardcore (Game mode): The tougher ruleset, hardcore; mp50 (Max players): Player slots: 50; ts15 (Group limit): Team size is capped at 15; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^h (Hardcore): Facepunch's hardcore setting, where survival is harsher and help scarcer; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; SA (South America): The server browser files it under South America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [BR/LATAM] Evolution PVE | Hardcore Zombie Survival fits are: Modded Rust servers: live data and Rust servers with zombies in the name. It appears on the server list under the following filters: Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Where does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival sit among Rust servers?

For player hours over the last seven days, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival places #2,194 globally and #83 in South America, in the top 10% of all ranked servers.

What is the population of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Of 50 slots, 2 are filled on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival at this refresh. Averaging 2 players across seven days, the server reached a peak of 9. The 48-hour peak window is 23:00 UTC, at an average of 6 players.

Map and rules

What settings and rules does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival use?

Gather rate is not mentioned in the name of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. A maximum of 15 players per group applies. hardcore is the game mode, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: which one is it?

The game generates a procedural map of size 5,000 for [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. The name of the map is Custom Map.

How to join

How can a player join [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

In the Rust console (F1), enter client.connect 131.196.198.143:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/evolutionpve.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,SA,gmhardcore,cs168909,ts15

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp50
Max players Player slots: 50.
ts15
Group limit Team size is capped at 15.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^h
Hardcore Facepunch's hardcore setting, where survival is harsher and help scarcer.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.